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Re: Dev Discussion #21 - Quest Breadcrumbs
I'd go the GW2 route. Basically 'scout' NPCs that tell you what's going on and who you can talk to for additional information. In Ashes they would be dynamic obviously due to the node system. It woul… (View Post)1 -
Re: Give me the option to play with a believable Sword
Did I miss how this is a medieval simulator and not a fantasy world? Impractical flair is irrelevant if your sword is magic. I think the world should support both looks. Not talking wow levels here b… (View Post)1