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Re: 📝Dev Discussion #56 - Basic Attacks in Combat Rotations ⚔
I prefer abilities to be the main combat item where basic attacks operate as the sustain helper and filler attack. Ideally a 80/20 ratio (View Post)1 -
Re: Dev Discussion #42 - Gear Color Customization
My Thoughs* Should be not be a full colorwheel. * Should be INGAME achivement unlockable colors. * Basic colors unlocked from start * Several material varriants Example of how to 100% do it ESO. they… (View Post)2 -
Re: Next Livestream + Q&A Submission - Thursday, December 23, 2021 at 11AM Pacific
with the announcement of a potential full combat revamp, can we please just skip action combat and make a excelent "tab enchanced +++" game that has some "actionie" feel instead? … (View Post)6 -
Re: Next Live Stream + Q&A Submission - Friday, April 30, 2021 at 12PM PDT
Hei Interpid, I got a Question Regarding Skills & Classes. With the Current Information we have, you have said we will be able to have up to 30 skills on our skillbar(s). And with the information… (View Post)4 -
Re: Dev Discussion #28 - Hybrid Combat
what is important for me is that we get some action combat that is crosshair based, keep it simple ESO has one of the easiest action combat from my experience and would work the best with a tab targe… (View Post)1