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Re: Dev Discussion #1 - Memorable Content
My absolute favorite and most memorable dungeon was Twintania in the Binding Coil of Bahamut in FFXIV. For one main reason: * It was difficult! Listen, I don't wanna rage-quit just as much as the nex… (View Post)1 -
Re: Dev Discussion #14 - Content Level Equalization
I strongly dislike level-equalizing systems, both systems that raise players levels to compete in content and systems that lower levels for repeat content. The fact is all content isn't for everybody… (View Post)13 -
Re: Dev Discussion #13 - Share Your Gaming Obsession
I've played a text game for over 12 years. No graphics. No sound. No flashy cosmetics. No subscription; No money. Just some text that describes to you your world and a server of maybe 10 other people… (View Post)3 -
Re: Dev Discussion #12 - Raid & Event Difficulty
What are your feelings on raid and event difficulty? I think that as long as you remain true your mantra of fair risk for fair reward, players will generally be happy with any difficulty that you set… (View Post)1 -
Re: Dev Discussion #8 - MMO "Stickiness"
What makes an MMO "sticky" for you? What keeps you coming back time after time? Variety of a few specific things: 1) Competition/Learning: Killing your counter-class in PvP. Pulling off tha… (View Post)2