Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Gear decay and economy stimulation
for me it feels ok in this game also. make it take a long time , but don't add something frozen in time to an ever evolving world. want it to be museum but also be use , show in the item stats what t… (View Post)1 -
Gear decay and economy stimulation
I know there is a durability loss and repair system that will constitute a resource sync. But I think for the long term that might not be enough. Having Items earned exist forever I find weird. I was… (View Post)2 -
Re: dropped gear > crafted gear
NO. Crafted should be better. Or at least have a chance for better rolls. Not every piece you craft should by default be better. But crafters should have the chance to make the best gear in game. If … (View Post)1 -
Re: [Feedback Request] Gathering System Update Shown in October Livestream
I would avoid speeding up gathering or amount gathered with gathering proficiency. See New World and what that did for the economy. If you do that you take away the niche low level gatherers have in … (View Post)2 -
Re: Dev Discussion #41 - RNG
Mob encounter RNG would be the best. Like random skills they use. Or random things they do. Like maybe running away towards more friendly mobs to ask for help, or stuff like that. I am a huge fan of … (View Post)2