Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Crafting - are you kidding me?
Part of the problem is the recent massive increase in materials needed for each crafted item. For example, the Forsaken Blades Longbow takes 35 Weeping Willow Planks to make. That's 7 entire Adult Wi… (View Post)1 -
Re: leveling, drops, gathering, crafting - We can do better.
I don't normally make it through that much, but I read to the end. A nicely put summary :) (View Post)2 -
Re: Forest Ranger
Sounds like a method for bored players to grief everybody by just tagging everything. You currently have the choice as to whether or not you harvest the 2-wood tree. It's worse for your yield and wor… (View Post)1 -
Re: Dev Discussion #76 - The New Tester Experience
I could see signposts as being things that unlock as the node settlement levels up. You'd have nothing at Encampment, but at Town you'd have a few, City a few more, etc. (View Post)1 -
Ungatherable Resources
I get that you want to make the world look different and show different items, but there's just no point in spawning Willows, Spindlevines, etc, on Day 2 of the server. There are no nodes that are go… (View Post)1