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Re: Dev Discussion #47 - Tanking: Threat Mitigation
I know it might be very difficult , but I would love to see some innovation in this space. The old Tank/DPS/ Heal trinity is old, boring and predictable. Seeing a tank with dozens of enemies attackin… (View Post)1 -
Re: Dev Discussion #39 - Griefing
Griefing is using third party systems or badly deigned in game systems to determine your location and repeatedly killing the same person for no strategic gain. Followed by abusive language on chat. E… (View Post)1 -
Re: Welcome! Introduce Yourself Here
Hi im Mozsta69, Sydney based gamer, streamer and lover of all things beautiful. (View Post)1 -
Re: Dev Discussion #26 - Login Rewards
Now keeping in mind I am a player logging in every day, I say do not give daily rewards. Rather give weekly awards so that players that cannot play every day do not feel like they are missing out. I … (View Post)1 -
Re: Next Live Stream + Q&A Submission - Friday, May 29, 2020 at 11AM PDT
Thanks for this, In regards to Nodes, my understanding is that as the Node progresses, harder and harder NPC become aware of the node. Meaning players will have to handle more difficult content to ke… (View Post)1