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Make starting villages hard again
Starting villages are currently designed to teach and I agree with this completely. They teach new adventures: * The games UI * Movement * Combat * Quest system * Introduction to storyline * And a bu… (View Post)3 -
Re: Chapter Ten: Growing Stronger Together
The instagram vote is opposite and is going mining. First time it's not agreed with the forum votes. Hopefully they go down different paths and then i can have TWO paths. (View Post)2 -
Re: Please change the name Cleric
Tank + Tank = Guardian Thicc Boy (View Post)2 -
Re: Should there be an outlaw town for Pkers?
This! The meta of PVP will develop this on each server organically. They'll be in places that are near mobs to work off karma and away from paths and cities to stay hidden from others. Hunting Reds o… (View Post)8 -
Non POI mob zones and "Shiny" mobs
In the most recent Dev update they touch on environment, population, and POI (found at this point in video). Community Question My thoughts: AoC has be designed around the concept of competition. Fro… (View Post)1