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Re: Node deleveling instead of destruction
The total destruction of a node is rather extreme. It is more in line with Genghis Khan's pointless brutality, or Rome's vengeful obliteration of Carthage, than with the more common sacking and looti… (View Post)1 -
Re: What features you dislike in MMOs and hope Ashes won't have?
Amen. This applies to less intelligent mobs as well: a field of rhino-like beasts all placidly grazing as I take them down one by one, all oblivious to the plight of their herd. Really kills immersio… (View Post)1 -
Re: how do you think ashes should manage 'nerfing'
Somebody has been at the wrong end of the nerf bat one time too many. ;) (View Post)1 -
Re: World event ideas. (Like huge dragon spawning)
Unless things have changed drastically in the last year, the goal is to have a player-driven world. I'm not sure that having volcanoes or tsunami arbitrarily destroy nodes would be compatible with th… (View Post)1 -
Re: how do you think ashes should manage 'nerfing'
I'm not sure any amount of in-house testing can properly compensate for the thousands of creative players who will explore every possible way to abuse a new ability - or simply just stumble upon an u… (View Post)1