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Re: Dev Discussion #2 - Solo Gameplay
All killing beyond level 5 in EQ1 classic was group content unless the players went for enemies WAY below their level or found a way to kill enemies that the devs didn't intend. Pantheon will be the … (View Post)1 -
Re: Dev Discussion #5 - Content Types
Being an old EQ1 player, I prefer emergent gameplay. I hate soloing most of all. I'm hardcore enough about soloing that I'd prefer to log out or quit a game than be forced to solo. I hate an on-the-r… (View Post)1 -
Re: Dev Discussion #4 - Share Your MMO Experience
My worst experience in an MMORPG was being forced to travel over a very bland world map to collect resources for very boring resource quests to level our guild's territory. You'd spend a solid hour r… (View Post)2 -
Re: Dev Discussion #2 - Solo Gameplay
dygz, while it is true that players have always been able to reach level cap without grouping in MMOs, the old MMOs weren't designed to allow that. People found ways around the designs to do it. More… (View Post)2 -
Re: Dev Discussion #2 - Solo Gameplay
Well, I know that I play MMORPGs for the MMO piece. Grouping is a lot of fun. A lot of people are arguing in here that they can't always group with their friends. I'd say to group with completely ran… (View Post)1