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Re: Dealing with random player killing in an open-world PvP MMO.
Don't worry. They won't gut this game. The creative director has a vision and it's based off L2 and Archeage, 2 games chock full of PvP.[/quote] In which case they will have a small niche player base… (View Post)1 -
Re: Open world raids
Lineage 2 had very challenging open world fights in the later patches, Antharas and Valakas, both dragons, needed very specific tactics to be killed and even had anti zerg mechanics that were trigger… (View Post)1 -
Re: Dealing with random player killing in an open-world PvP MMO.
Lineage 2 is still a thing and the system still works fine even now. (View Post)1 -
Re: Dealing with random player killing in an open-world PvP MMO.
Exp loss on flagged and unflagged death was the same, unless a clan war was on which resulted in 1/4th of the normal exp loss. Death by monsters had a higher exp loss in older chronicles (that's why … (View Post)2