Depraved wrote: » probs just a visual thing
Depraved wrote: » dont think the mage was floating that high above ground...and the hitbox probs didn't move
NiKr wrote: » Depraved wrote: » dont think the mage was floating that high above ground...and the hitbox probs didn't move Looks like ~1m off the ground. But even if it is kinda low, what about the height then. Can you hit a head shot higher now? In other words, I'm just curious whether those abilities influence the hitbox at all.
Snekkers wrote: » there are no headshot so maybe i just missed your metaphor
unknownsystemerror wrote: » The angel and demon racial skins "hover". This does not allow them to avoid ground effects. Some mounts "hover." Same.
unknownsystemerror wrote: » The hover mechanic or levitation effect or whatever you want to call it. Intrepid has called it hover in the past, so that is why I went with it. It will be purely cosmetic and should not give any benefit or need a status effect. If they do, then they have broken their P2W philo that is core to their development and promises over years. People have access to the Angel/Demon racials at a minimum 1k buy in from Kickstarter. Many of the mount "skins" that hover are in the same boat. If people can throw on a skin and gain a status effect, it is P2W full stop.