Greetings, glorious adventurers! If you're joining in our Alpha One spot testing, please follow the steps here to see all the latest test info on our forums and Discord!
Search
-
Re: Combat feels too static
Then allow me to clarify further given the topic of the thread and it is not a derail. If I can stand still for 3-4 second hitting a boss, but I also know that if I stand still even ONE second longer, I am in considerably more danger than I would have been if I disengaged at the right time (whether that danger actually… -
Re: Systematic Conflict of Interest - GMs
Community Managers, Game Managers, and Experience Managers (Arbitration and data collection) aren't the same teams. They communicate with each other, and you might be able to rotate people around if you feel the need to, but overall, it's prevented from being an issue via this method. The best way I've learned from my… -
Ideas for UI and PvP / PvE interaction
Very good wishes to ashes of creation team, I am very happy as the game is going in a great direction and my suggestion to make the UI as minimalist as possible and make a feature to hide all UI so to have the most immersion, when the UI turned off you don't see any health, exp, notification, maps and all, its just like a… -
Re: THE Solution to Leveling AND “Archetypes” —— Be something new!
Methodology: Give Passives that suit specific enemies and resistances. Possibly weapon skill levels explicitly. FFXI's implementation: When a class has multiple weapons, you will 'cap' your accuracy and attack with the weapon you use the most, the fastest (through use of it against enemies at-level). This does not prevent… -
Re: Immersion - Walking/Running
Auto-path is on BDO where you goes really faster without it. It is a first point. If you are bored and do autopath in BDO you go slower than if you controll horse (ok, there is sprint in autopath for arti5 in the lifeskill, but you can go even faster with the drift-accel spam) In AoC the speed difference between autowalk… -
Re: Scribe suggestions
Yours truly had been interested in the notion of a scholar-type of sub-profession, at first pass. Per functionality, I'll probably go for weaponsmith, at the game's open. FOR SCRIBE: 1) Yours truly would like CARTOGRAPHY to play a role. Gather the right materials, prepare the right product (scrolls?), explore the right… -
Re: So I heard this game is potentially coming out in 2023.
5 years was standard 15 years ago. WoW took about 5 years to develop, as did EQ2. MMO's are more complex than that now, and take longer to develop. ESO was 7 years in development. Archeage took 7 years to develop. Bless was in development for 7 years. GW2 was in development for at least 6 years. FFXIV was 9 years in… -
Re: Can crafters name the legendary items they craft?
Forgot to give it a try myself: The Second Amendment Type: Spellbook Effects: Immune to disarm. Does not drop on death regardless of corruption status. "The God-given divine rights of the Verran people to bear Arms, shall not be infringed. FFS you are not taking away my gunweapon." ya I saw that on the wiki too, but was… -
Re: Let's Talk About Talent Trees
@Glory to make it simple I'm going to agree or disagree with your main Pros and Cons then go into my opinion on the subject P1: Agree P2: Disagree P3: Disagree P4: Extremely Disagree P5: Agree to Disagree- lol C1: Agree C2: Slightly Agree C3: Disagree Now that you see where my stance is I will elaborate. Point 1 is a… -
Re: 2019 WOW KILLER AOC
FF14 was total shit show at launch, and I've heard it's better, and I played it again about 3 yrs ago and it was pretty bland, but ok. I've played both these games and the remake of FF14 shares alot of concepts with Wow, just in another skin. People assume it's way more popular than it really is. According to this, there…
>8122 results