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Season Pass: Giant Pile of Gushing Praise #2
Let me preface by saying that my position in life allows me to know exactly what all the devs were talking about and how they achieved everything, terminology, etc, therefore this post is not really about 'how cool it is' exactly. I want to congratulate the team from the bottom of my heart for having the vision, the… -
Re: The corruption system and multi boxing.
I went to every website I could find that was selling gold in any game, and worked out who the company was behind it - most companies sell their products on 3 or 4 sites, as it gives them coverage. A lot of players won't use a website that is being spammed in the chat of the game they are playing, and sellers know it. They… -
Re: 2021 AoC Concerns
Ashes does have something for nearly everyone, the crafter, the gatherer, the raider and the pvper. That doesn't mean it's going to line up with each individual person's preferences in each area. The pvper might want full loot drop, consequence free at all times pvp, not happening in Ashes. The raider might want every raid… -
Re: Bard Desires Compilation and Analysis/Conversion
I really like that you managed to find a system that pretty much fits all the bard desires together. I can't quite picture your schema as vividly as I think you see it, but I can definitely see hints of flexibility - especially in Cadence and I love the idea of thematic states of combat. To address your questions:* Number… -
Re: Can't shake this feeling
I think the combat we've seen so far is very basic in their animation talent and I do hope to see a massive improvement and I know there will be for the animations so far has been pre-alpha. PAX will give us a better idea of what to expect but remember * PAX combat is fixed to the 4 Primary archetypes Mage, Tank, Cleric… -
Re: The Preternatural Society
The Rusted Quarterly (RQ) The Rusted Quarterly (RQ) is an academic journal published by the Preternatural Society. The editorial board is dedicated to the dissemination of novel research inclusive but not limited to the fields of alchemy, astrology, occultism, element/flesh animation, monstrophy, ritual methodology and… -
Why isn't Combat firmly cemented as a feature for Ashes?
So, I'm relatively new to the Ashes Community but I have watched every single video on Ashes YouTube channel and also watched a lot of content from community members such as (Narc, Jahlon, Xillian, WolfFPS, etc.) and the one question that was gone through my head is, "Why hasn't Steven/Intrepid Studios made an official… -
"True Hybrid Combat" and Root Motion/Animation Locked Melee Weapon Combat Suggestions
I know that Steven has said that they are leaning more towards Split Body Melee Combat in the recent Development Update this past August, but I feel the unpolished version of the Root Motion Combat left a bad impression during the Alpha 1 testing. I also understand that Intrepid is currently more focused on making some of… -
An idea... the Ruins of a Tier 6 City?
Good evening, everyone. :) This post is as much for the Devs as it is for my fellow players. I had an idea that I wanted to share… and if it leads to fun discussion (or the developers going “Hmm…”) then so much the better. Either way, I hope it sounds fun… and if someone else has posted a similar idea, then I apologize for… -
My short Q&A with Steven
Some time ago I was able to do a short interview with Steven when we met in Cologne. At that point in time my.com was still a topic, so you may skip the first 2 questions now, but I think the other topics are still quite relevant & interesting. Here is the original voice recording: https://youtu.be/TUdY96kiDI8 And here is…
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