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Re: Leveling Speed
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Re: Zii's Little Thread of Creations <3
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Re: Starting Areas
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Re: Any thoughts on a diffent combat style?
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Re: Unreal Engine 5.4
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Re: A Bunch of my Vek doodles (update 2.0)
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Re: 📝 Dev Discussion #61 - Time Dedication ⌛
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Re: Forums is broken on phone?
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Re: Quick Question about Fighter Basic Attacks
I'd personally prefer if abilities broke combo. Mostly for the "how many things I gotta keep in mind at the same time" reasons. I understand that keeping the combo through ability use helps with the overall flow of combat, but I'd rather prefer if the target's actions required more attention, and just having the thought… -
Re: [NA] Genesis | PvX/PVP | Hardcore & Casual | Organized & Ambitious | Medium Sized | Alliance Focused
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