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Re: How Verra has skeletons? How the lore explains that?
https://ashesofcreation.wiki/Respawn_lore This effect applies to players and not mobs.[1] The reason for why respawning occurs, as you guys know, the avatar of the Goddess of Creation is the phoenix; and the phoenix obviously has some very stable mythological lore to it with regards to the cycle of life and death and… -
Re: Oxygen Loss
Yep. Totally agree. And if I were Steven, this is exactly how I would be positioning this internally to drive the team. Amazon’s execution failure is an opportunity for Ashes to land grab on stunted expectations. I mean look at Battlefield 2042. The next chapter in an acclaimed series of hits. Total clusterfuck on… -
Re: A dungeon idea
This type of unlock system can work. Single player games like POE let you influence the maps and change the odds of certain types of content and drops occurring. You will definitely run onto an endless stream of what ifs while planning it out. Players will do a couple things for sure: 1 They will map out the drop tables… -
Re: Custom marker on map
The way he said it, "skipping slow mobs", probably means auto-pathing. I can't remember the last time I played a game with auto-pathing, but they usually weren't good games. It's not something good, because if you need to travel 2 hours to get somewhere far away, I hope you can't one-click it. However, I do expect Ashes to… -
Re: Healing
Currently their intention is to have the cleric be the main healer. With the class system, we'll have 8 different variants of cleric to play. If you also want the bard and summoner be able to fill the main healer roles, well, stick around, perhaps join Alpha 2 if the money isn't an issue, come with good and well reasoned… -
Re: What type of character are you guys going for?
Hi, i am generaly interested in the following: 1) Fighter / Cleric (death augments); Fighter/ Mage (teleport + cc) ; Fighter / Rogue (Stun with mace?) 2) Rogue / Cleric (death augments) ; Rogue /Mage (teleport + cc) ; 3) Summoner / Ranger (pets + ranged bow + support ????) Can´t wait for apha2 to try what works for me ...… -
Re: Player Transportation, Fast-Travel and Travel Contracts
The logistics of this sound hard to implement. I don't see people actually paying anything others would want to travel if they're not able to do it on their own. Waiting for someone to take the contract (only the last 2 options make any sense for 'posting' something rather than messaging your family or guild) probably… -
Re: Bard Desires Compilation and Analysis/Conversion
lol hard to say what you want as a minstrel when it's completely reliant on augments you know nothing about. xD I'm fine with party wide buffs that work kinda like Diablo 2 Auras. That are active as long as I'm in the party. Rule with them is you can only have 1 at a time, but you can change it whenever you want. Classic… -
Re: What does immersion mean to you?
Funny how the community of Baldurs Gate 2 is always in a fight of who's the best love interest. Tbh, I think all the female LI are great but varying by who you prefer, you like that person more. Like in my case I always pick Jaheira 😅 Kinda role play my character as him having a crush on her before inevitably taking that… -
Re: The nature of guilds throughout mmos, and the changing nature of mmos
The second is that players want the option, want to be able to play alone, and that is why we have seen more mmos with: 1) Main story Quest, solo exploration/lv up 2) Smallprogres journey/easily traversed map. 3) Repetitive endgame/ instanced PvE, PvP from parked players in towns 4) Potential for a single character to…
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