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Re: Alpha/Earliest Access
Hi Nynaeve The highest pre-order package gives you access to Alpha 2, which we don't have a date for just yet. The following article gives you all the information about our current testing schedule: https://ashesofcreation.zendesk.com/hc/en-us/articles/360016315013 The test that happened in December was an Alpha 1 preview.… -
Re: Question about PvP and Safe Zones
1. Yes you can attack people inside a node, but the guards will attack you if you do. If he doesn't fight back and you kill him then you'll become corrupted if he's a non-combatant unless you're in a guild war with his guild. 2. You can't attack people in your guild, alliance, party. Anything else is fair game. 3. You… -
Re: Some ideas for the game (Tavern Games, Monsters etc).
1. The professions already cover this. 2. The monster level in one area is not fixed. There is the possibility to come across high lvl mobs as a low lvl player 3. There will be tavern games 4. The character editor will be (or is planned to be) more complex than the one from BDO. So there shouldnt be any problems 5. There… -
Re: Some Ideas related to AoC to discuss
1 - I would REALLY like there to be a merch shop so I can reward guild members with RL merch for events. 2 - They have contests already and reward people for winning. Someone made a mount or something out of pumpkins recently and got some great goodies! 3 - Everything they can do to create a better environment for the… -
Re: Inbuilt Skill Rating System vs Inspection
There are at least 4 qualifiers mentioned so far that won't allow people in your groups to "gank" you once in a dungeon. Friends list, current group, guild, and alliance (2 or more guilds that have enacted this option), are not able to attack each other. Since there is no groupfinder or fast travel, groups will be almost… -
Re: Is the $500 buy-in worht it
IMO not until they are a little further in the development process. . . keep in mind they are doing a lot of things different from standard MMO's and if you get into the alpha one and hate it you'll be glad you didn't spend the $500; they've said they'll be pretty lax on the NDA's so i'd hold off at least until i see class… -
Re: Game Balance Conclusion
So, what you're saying is that you're concerned that PvP balancing constraints could interfere with interesting options for classes that a purely PvE game wouldn't have? But that also you very much enjoy PvP especially 5v5 arenas? So you're saying to solve this by making two different games? Or 2 different games inside… -
Re: How Many Freeholds Can A Server Have Active at One Time?
Brilliant question. Was asking myself this too can couldn't find an answer. I just got some estimations, given theres >109 nodes on the server and Freehold which are only available at >=Stage 3 of Node Development I'd say they'll probably be a max of 2k on a server (give a Node's ZOI can vary, some nodes can have 2… -
Re: Crafting Profession Limit
1) Where are you going for these screenshots?? You're everywhere and seem to have a response from Steven from almost everything lol. 2) Fair enough, but can you understand my frustration with having to make alts specifically for crafting? They KNOW people will do that, so why not eliminate the cause? 3) I've think I saw… -
Re: Economy: A discussion, I want a struggle!
There are systems I really want to see in place to help achieve this. 1] Logistics - I really want Ashes to take advantage of Logistics, in a meaningful way. Bagspace, guys lets stop giving everyone infinite bags, I want to be limited, I want to make the decision what I should carry and what I should not. The caravan…
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