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Re: Developer API's for guild maintenance
While it may indeed be useful to have some API hooks for guild information, it is still far too early to get any kind of solid info from Intrepid (late beta 2 is when you are likely to get something close to an answer - if not some time after launch). Keep in mind though, Intrepid plan on having a solid in game UI to… -
Re: Bow Types
that bow could technically work they removed the metal band on the back of the bow (that flexes back) Above and below the metal handle (Top and bottom of bow snake head might be an issue too) but the handle part is fine tbh. Could be a light weight metal in the risar which can then also be used to parry attacks without… -
Siege special class powers
Hi. I remember hearing somewhere that sieges will have special roles for classes, and an example was the Summoner controlling a powerful creature that will aid in battle. I was thinking about the other classes and it would be so cool to have more of these unique assigned positions. Like: - Huge war drums right on the top… -
Re: [Feedback Request] Alpha Two Caravan System Preview Shown in October Livestream
Я сам из России и многие из моей страны (знакомые и т.д хотят попробовать вашу игру) буду общаться с вами на вашем языке чтобы друг друга могли понять !) We have communities from Russia and Ukraine playing the game Linage 2, we just spend years in this game and want to try something new and stumbled upon you. The PVP… -
Re: Gold seller, Hacking, Exploiting, Bots, and Third -Part software.
Having proof that you are being treated differently than others that have committed the exact same "offense" is enough proof to cover this. That was the point of my comment about sending gold to rival guilds. If the developer does not know that you owned the account that sent players the money, and they picked you out of… -
Re: Should Secondary Archetypes be More Permanent?
I think it's a good idea you can change it, definitely not on the fly and maybe not so often ? idk for sure. It still adds some variety to your playstyle, maybe change on your party setup or sth, I believe its good. Im in favor of adding a long quest chain before you are able to do any change to it tho. I mean the first… -
Re: On tanks and threat/taunting mechanics for PvP
Taunts and forced target switching as separate mechanics could be very skill-based in PvP. In Guild Wars 2, taunt is both a duration based condition and a crowd control, which means it can be removed by both a condition removal or a stunbreak. It causes the affected target to run at their opponent and use basic attacks.… -
Re: Is it possible to get an access ?
Hi Tatriche! Welcome back from 2017 The alpha1 testing window ended August 15. There are currently no announced dates for when Alpha 2 will begin, but I believe you can purchase Alpha2 or Beta access. If you're looking for a fun and polished game, I don't recommend purchasing alpha - it is still for testing basic systems.… -
Re: Line of Sight and Terrain
Best los system i played was lineage 2 one.. the skills were not interupted after they were cast for smth like 80%. For example if you cast fear on someone and he goes in los while the cast is at 50% the cast will get interupted. If the cast is on 90% done when he goes behind a tree the fear will go on to 100% and land.… -
Re: Revisiting the idea of Proximity Voice Chat
@Noaani Show me data that proves that many/most will turn it off pulling statements like this out of your ass based on your group of friends or a tiny vocal group of 20 people within a 4 Million player community is irrelevant and again, as Always, the shit you say makes absolutely No sense, you create this ridiculous…
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