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Re: Family summoning system suggestion
My revised idea wouldn't have anything to do with taxes, though, and it wouldn't affect you getting more money the further away from the node you were, except by stopping exploiting summoning. If you wanted to manually run your character to another node to sell, you could fully do that to sell any certificate items on your… -
Re: Let’s influence the augments
@Gimlog @CaptnChuck to provide an example of what i mean: Tank: 3 jabs allow him to deflect the next 3 projectiles or spells within x Seconds. Summoner: jabs 3 times, each time flinging 2 spectral blades along a narrow line. (either dealing high magic damage or moderate damage + debuff) - Like Jett's ultimate from valorant… -
[DE] Obscuritas | PVX | GMT+1 | 18+
Wir sind Obscuritas. Eine Gilde, welche mit einer erfahrenen Gildenleitung und sehr loyalen Mitgliedern punkten kann. Im Gegensatz zu vielen anderen Gilden, sind wir keine “Gaming Community” - heißt: Wir stellen unseren kompletten Fokus auf Ashes of Creation. Wir wollen nicht auf mehreren Hochzeiten zur selben Zeit tanzen,… -
[EU - ES] Bare Winds | PvX RP | Casual-Competitivo | Enjoy & Chill
¡Saludos, aventureros! Permitidme presentaros a Bare Winds, una nueva guild en busca de miembros apasionados que deseen embarcarse en una increíble aventura en este emocionante mundo. Somos un grupo de amigos que estamos aquí para divertirnos al máximo mientras exploramos el mundo de Verra juntos. Si te gusta rolear será… -
Re: Gold seller, Hacking, Exploiting, Bots, and Third -Part software.
Having proof that you are being treated differently than others that have committed the exact same "offense" is enough proof to cover this. That was the point of my comment about sending gold to rival guilds. If the developer does not know that you owned the account that sent players the money, and they picked you out of… -
Re: Connect all "realms"
Big problem with new world was the small cap , server cap was and still is less then 2k, other thing was alot of players got the idea that new world would be heavly Pvx game like Albion, Eve or lineage when they Saw the PvP was less then 1%, the economy was Trash without any item sink and terretory was completely… -
Re: On tanks and threat/taunting mechanics for PvP
Taunts and forced target switching as separate mechanics could be very skill-based in PvP. In Guild Wars 2, taunt is both a duration based condition and a crowd control, which means it can be removed by both a condition removal or a stunbreak. It causes the affected target to run at their opponent and use basic attacks.… -
Re: What are game play elements that keep players invested in the game?
New classes and gameplay philosophy to screw around with. Potentially meaningful crafting. Opening more of the full class system to a casual audience. Since WoW's is the most dumbed down bare bones version of it this game will open some more of the other archetypes not used in that game. Exploring balanced PvP something no… -
Re: Games that sell pre-content...
People pre-order things with a promise to deliver all the time. People have the right to spend their money on unreleased products if they wish. I personally have not purchased a pre-order pack yet because, like many, I'm waiting to see if they can deliver on some of their biggest promises (like the Node system), which… -
Re: Developer API's for guild maintenance
While it may indeed be useful to have some API hooks for guild information, it is still far too early to get any kind of solid info from Intrepid (late beta 2 is when you are likely to get something close to an answer - if not some time after launch). Keep in mind though, Intrepid plan on having a solid in game UI to…
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