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Group focused- rock,paper,scissors- bad dynamic
Hi guys, i'm now reading all the wiki, that i missed somehow, and i saw this... "There will be match ups in 1v1s where one class will be superior to another; and that application should be a rock-paper-scissors dynamic. We want there to be counter-play between the different classes... Instead it's going to be a group… -
Re: Group focused- rock,paper,scissors- bad dynamic
@"Cold 0ne FTB" thank you a lot for the answer ... yea i got that sure. This complicated system that uses secondary archetypes gives to the player more variety and classes for sure, but it doesn't fix the problem to the "root". You can still opt for a tank/tank class build or even a tank/mage , but you will never be able…
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