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Re: PvE Players tell me why you follow Ashes of Creation
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Re: PvE Players tell me why you follow Ashes of Creation
"So.... Castles when captured by a guild have 3 nodes that are tied to that castle, and exist in close proximity to the castle itself. Only the guild's members can participate in the development of those 3 nodes, and they must develop those nodes to enhance the defenses of the castle. Sieges for a castle are once every… -
Re: PvE Players tell me why you follow Ashes of Creation
Describe 3 examples of PvE content and PvP content intertwined in Ashes of Creation game design. I'll share 3 of my original expectations: Node Sieges in order to ensure a Metro that allows my Race to complete Racial progression. Caravan defense and Caravan attacks in prep for Castle Sieges. And... some Ashes of CReation… -
Re: PvE Players tell me why you follow Ashes of Creation
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Re: PvE Players tell me why you follow Ashes of Creation
3 hours every day, tht isnt a casual, that's a dedicated player... and yeah I get it, you are right when you said people complain about the advantage thing...but those are the same people who also say they don't need to rush, just enjoy the game, take it at their own pace etc, they contradict themselves xDD there are more… -
Re: PvE Players tell me why you follow Ashes of Creation
Noanni said earlier in the thread what they want, they want enough instanced content to fill a 3 day raid week and i was pointed out how rewards from that content would impact the rewards in the world. Just because pvp can happen everywhere doesn't mean it will or is intended to. The Pvp element of the game isn't about… -
Re: PvE Players tell me why you follow Ashes of Creation
Or... since everybody can see through your pretentiousness, which is evident in every bloated but meaningless post you make, you can instead take the time to type about 3 PvE examples that you want to see in AoC. Mention the stage/background, the rules, the gameplay and group composition as well as the difficult parts.… -
Re: PvE Players tell me why you follow Ashes of Creation
This is probably the most succinct answer I could imagine for what is a rather complex question. There are many, many players that are thinking exactly the same as this. The only reason my guild isnt thinking this is due to our experiences in Archeage. Basically the above happened, then we realized how poor quality the… -
Re: PvE Players tell me why you follow Ashes of Creation
Why are you still refusing to read what was written in the article I linked about caravans. I will copy the words for you so so you can't ignore them this time. Caravanserai is a node building in Ashes of Creation where caravans are constructed, prepared for launch, and are unloaded.[2][3] The caravanserai is a default… -
Re: PvE Players tell me why you follow Ashes of Creation
PvE... huh, let see... 1) Nodes. Having an evolving world instead of a static one is the main thing that attracted me to follow the development. 2) No P2W. Sadly I now have to consider this to be a feature. 3) Big beautiful world to explore. Seasons, biomes, no fast travel, ... 4) Player crafted items that aren't subpar to…
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