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Re: Leveling Speed
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Re: Leveling Speed
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Re: Leveling Speed
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Re: Leveling Speed
I'm sorry but I think you need to think more open about this, i have asked about 45 days before and hours played. this is just a simple maths game 45days is roughly 6 weeks if a casual plays 20-25 hours a week that's 120 hrs of leveling to max level... sound long/short? now think of the hardcore guild players people that… -
Re: Leveling Speed
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Re: Leveling Speed
Max level content changes as different Nodes rise and fall. By design, it's not really even possible to experience all of the (max level) content because some of it is gated by Nodes, Racial governments and which Services are active. As well as by Verran Seasons and Events. And the devs intend to introduce new content… -
Re: Leveling Speed
I mean... new expansions is kind of an archaic concept. Ashes is designed to provide significant new content as the Nodes rise and fall and as different races control Nodes and as different Social Orgs or Religions gain prominence. In addition to new content dropped every 3 or 4 months. Also...max Adventurer Level is not… -
Re: Leveling Speed
great question, and one the devs are asking in the top pinned comment in this forum. I liked Liniker's Answer the best it may take 4 months to max out but it would take may more hours to become an expert in certain areas and game knowledge, so like I said in my post if they get the play cycles right sieging, guild wars,… -
Re: Leveling Speed
maxing out a character should be at least 75% of the character play time with the remaining 25% time in end game and RP, maxing skills/trades( if the games world and play cycles are good you could see people playing longer or more than one character) . so I think it should be in the higher numbers( 500 hrs+ that's around 3… -
Re: Leveling Speed
Somewhere around two to three months is fine. 45 days is a bit short, but that's also putting in 4 to 5 hours a day, every day, which is a hell of a grind for people who have jobs. I think their target is fine. If it is months, they do have to make sure it's interesting along the way. Doubling that would be too much. If…
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