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Re: How do you feel about the augment system reveal from the fighter stream?
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Re: How do you feel about the augment system reveal from the fighter stream?
Predecessor and PoE have really wild systems almost exactly as simple and complex as what IS has described for Ashes augments. Malady my beloved <3. I have seen enough code back end for similar concepts to know that it is possible. I believe Omeda when they tell me they can do and balance such things and I believe MY game… -
Re: How do you feel about the augment system reveal from the fighter stream?
As Azherae's group pointed out in the feedback thread - balancing fighter and all the other archetypes will already be hell. If augments can truly change abilities to that extent - that hell will be even hotter. If Intrepid believe they can at least successfully pretend that there's some form of balance in the game (even… -
Re: How do you feel about the augment system reveal from the fighter stream?
Yeah that's exactly what I'm talking about, the illusion of choice when really there's only a few obvious choices that are the strongest. I'd be ecstatic if they managed to make 2-3 augments viable on half the secondary archetypes. That would be far more than any games been able to achieve for build options. Agreed. League… -
Re: How do you feel about the augment system reveal from the fighter stream?
I'm really excited to play a game that doesn't make me choose between Prot/Ret/Holy. I like to have abilities from all of the trees, depending on how I jive with that specific class. Even having slight flavours of skills is going to be so much better than following a cookie-cutter build environment like every game I've…
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