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Re: How will AoC incentivize the development and colonization of distant nodes?
Slightly tangential, but I hope that for a long time (several months after release), there will be world events that the player-base as a whole is simply not strong enough to repel leading to the destruction of the early high level nodes. So if a node levels up 'too fast' such that the players in that area are not well… -
Re: PvP and Gameplay
Lore is being kept a secret to keep excitement of discovery, Combat is being revamped again after A1, A2 will be released in roughly a year and sometime before it does you can expect to see everything you might need on combat. They have stated they plan on mixing a tab/action combat system together to create a hybrid and… -
Re: Why “Mayor” and not “Government?”
Thanks for the video! :smile: The 5 minute is from center to center without mount. With mount is 3.5 min. From edge to edge is less. It occurred to me that maybe the world might not feel so crowded if level 1 and 2 nodes are tiny and hard to notice. Will be at least 20 such nodes, maybe more if there are frequent node… -
Re: Accessibility options
https://ashesofcreation.wiki/User_interface UI settings User interface general settings. Alpha-1 Non-NDA screenshot. User interface settings will allow detailed customization of Ashes of Creation.[2][26][4] Player customization options are paramount when it comes to UI. That is a very subjective thing that we've all… -
Re: Can I have fun soloing?
There's certainly going to be fun ways you can play alone, especially in terms of pvp. But you do need to accept that you won't have access to specific content and even equipment (Unless you grind money and buy it from the auction house, if thats how it works, idk) If they make the hunter/ranger class interesting enough,… -
Re: disguise kit for Rouge + mage?
Good Day! First off, this whole concept sounds awesome. I've only really experienced is as a cosmetic/quest gimmick in other games. Additionally, I think the idea of disguise kits could be expanded to embrace the shifting of the second archetype. As an example, Primary Archetype is Rogue. Scenario 1 - Secondary is Fighter… -
Re: chapter lengths
We have 10 weeks to try to earn the stuff we want. You can do that by exploring and gathering quest items. You can do that by killing people and being the last person standing. How quickly you gather points will depend on how many sessions you play and how many quests you participate in. As usual, gathering all of the… -
Re: Environmental Developement
OK, here is my opinion on mentoring programs. In my experience the majority of people who take up the "mentor" role either do so for the rewards or the prestige of being a mentor. These people haven't got a clue how to mentor a new player and I wouldn't trust them with teaching my grandmother to suck eggs. If I want to… -
Re: Combat PAX West pre alpha
As many of you I saw the PAX videos, how classes behave etc. I noticed few things that I hope will be changed or tuned. My first class will be a Ranger, I've always loved such class. My main "concern" about this class is the "ultimate/ AOE skill"... the skill seems too long to use... the animation takes several second and… -
Re: Suggestion: Family Summoning
I'm not going back and reading everything. I was wondering about this workaround to help balance the issue. 1) Only allowing the head of the family to summon (whoever starts the family would be the head of the family) 2) Use a blanket summon (summon the entire family at the same time, NOT one player at a time) 3) Use a…
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