Best Of
Re: Multiboxing - Cap at 2 - 6 Characters? - Can we please have clarification if this will be allowed?
It's a dick move not allowing the same computer to run multiple paid clients given how powerful today's PCs are and how expensive hardware has become, just say'in....
Caww
1
Re: Multiboxing - Cap at 2 - 6 Characters? - Can we please have clarification if this will be allowed?
bruh really. 6 characters?xD
you really gonna play yourself on 6 computers? (or 5 sandboxies or something)
so you just gonna agro something, then press q on 4 characters and then stay on healer?
just party whenever you can, there will always be people for it. there are good experiences and bad experiences, but im sure playing just 1 character will be more optimal.
also, no soloing dungeons in ashes. there arent instance dungeons yet (dungeons are open world), then dungeons will be cooperative-competitive afaik whenever we get the instanced ones. you wanna keep all the loot for yourself? XD
you really gonna play yourself on 6 computers? (or 5 sandboxies or something)
so you just gonna agro something, then press q on 4 characters and then stay on healer?
just party whenever you can, there will always be people for it. there are good experiences and bad experiences, but im sure playing just 1 character will be more optimal.
also, no soloing dungeons in ashes. there arent instance dungeons yet (dungeons are open world), then dungeons will be cooperative-competitive afaik whenever we get the instanced ones. you wanna keep all the loot for yourself? XD
2
Re: Is the progress will be lost when the game come out?
It will be lost 10 times before that, because servers will be wiped multiple times during P3 (no matter what Intrepid say). And when it turns into the PTR after release - servers will get wiped once again, because they is the point of the PTR.
So yes. None of this shit will stay through release in any way shape or form.
So yes. None of this shit will stay through release in any way shape or form.
Ludullu
4
Re: Is the progress will be lost when the game come out?
Has been known since the very beginning.


Re: Multiboxing - Cap at 2 - 6 Characters? - Can we please have clarification if this will be allowed?
Intrepids stance on multiboxing has already been discussed
here.
No word on a cap for how many accounts, but if you read the discussion you will come to realize that this wouldn't be the issue that matters.
here.
No word on a cap for how many accounts, but if you read the discussion you will come to realize that this wouldn't be the issue that matters.
Noaani
2
Re: Linking Alts.
I'd like a "family" name tied to the account's characters. Or something of that nature. Even with inner guild espionage I see most guilds that are serious making members stream their character logon screen anyways. Some players will use two accounts though. A family name will just make a little harder to play both sides with different characters and make it easier for guilds to vet members. Other wise it'll be like always looking over your shoulder for that dagger in your bag, that'll get old fast for any guild leadership.
I would like a way to link alts to a guild too. For example I'd like take an alt character and join the same guild as my main character, but that alt character shouldn't count towards the guilds member count. Technically it's two characters but one player, and only one character can be on at a time, I just don't see a need for it to count towards the guilds member count. This would help ease the Guild-1, Guild-2, naming ect. maybe I'll make a post about this and see how much attention it gets.
I would like a way to link alts to a guild too. For example I'd like take an alt character and join the same guild as my main character, but that alt character shouldn't count towards the guilds member count. Technically it's two characters but one player, and only one character can be on at a time, I just don't see a need for it to count towards the guilds member count. This would help ease the Guild-1, Guild-2, naming ect. maybe I'll make a post about this and see how much attention it gets.
1
Re: Linking Alts.
Your issues are Steven's design here. The entire point of having alts in different guilds is to do things that will be frowned upon. That's what Steven wants in the game.I can see issues of someones main being a guildie and they make a alt just to mess with other guilds and do things that maybe frowned upon. Should be some connections between alts. But we cant have everything.
Ludullu
1
Re: FUN vs. Chore?
Do believe we did receive xp for artisanry in P1. It was just a really small amount. And afaik (cause hasn't tested this myself), Intrepid have increased that amount by a fair bit either in P2 or in 2.5.but i just "assume" it is not.
Ludullu
1
Re: 🖼️👀 Looking for Alpha Two access?
Pls if anyone can spare a key.. My friend is a delusional human who studies doctor degree in philosophy, hasn't worked a day in his life and has extreme anxiety and depression. He really needs this. I do too.
1
