Best Of
Re: July Live Stream Wolf Mount Stationary Animation
I saw that too, I was surprised no one said anything


Re: This is why fighting with 2 shield is cool and should be in the game.
I preferred the look of the dual shield doors in Dark Souls over the finger print shields in Elden Ring
Same thing though lol The amount of Ringed City Invasions involving dual shields teaches you quick how to deal with them lol
Re: Character Models: Too similar?
Thank you both for the reply!
I guess I lack the vocab to express my concern accurately. Main concern is all the skeletons appear to be the same, which might just be because I’m spoiled from WoW lol.
I guess I lack the vocab to express my concern accurately. Main concern is all the skeletons appear to be the same, which might just be because I’m spoiled from WoW lol.
1
Re: Character Models: Too similar?
Oh, my bad, no sarc.
In the showcase for weather, we were shown a Vek character with a different style of movement, a bit of a hunch to their back, etc.
Things related to primary differences in skeleton and movement animations are not a thing that needs to be done earlier in development, so they mostly needed to make sure people knew that their intention was to have some differences.
It's also quite likely/possible that since this is a very modern game, we might get some underlying choices of 'stance', 'walking and running gait', 'weapon animation style' that are not directly tied to race, but have a different default for the races.
Lots of people have complained about it, but it's usually just a random 'jab' thrown into another thread about how the characters aren't appealing enough, so it was actually fairly unfair of me to 'assume you would know that'. The answer in both cases is the same. It's Alpha. The studio is small. I don't know how Intrepid does it, but in their situation I'd have all the animators working on mobs/bosses and mounts (since there are more gameplay reasons why you might need to be able to distinguish a mount from another at a distance).
Basically, until nearly every mob they need for testing has enough animations for players to be able to recognize their individual attacks, there 'isn't time' to do the same for races.
Work in progress.
Azherae
1
Re: Character Models: Too similar?
Yeah, I think the Character Creator options are still fairly bare bones and haven't necesarily changed much from A1. Main difference is there are more Races available.
I don’t mean the character creator, I mean the races themselves are all the same.
1
Re: Character Models: Too similar?
Yeah, I think the Character Creator options are still fairly bare bones and haven't necesarily changed much from A1. Main difference is there are more Races available.
Dygz
1
Re: Phase 3 - Futur new player
What you'd be purchasing right now would be P3 access, because we've switched to it back in May. You'll also get access to the PTR client as well, though do remember that it has a visual nda on it, so no streaming/screenshots/video shown to people outside of the PTR testers and discord's PTR section.
As for price drops, afaik no info on that, because we're already in the lowest bundle price bracket.
i cant even install the PTR =_=
1
Re: Phase 3 - Futur new player
Sounds like something you'd wanna report to Intrepid.i cant even install the PTR =_=
Ludullu
1
Re: Hard cap for Node citizens count
Again, I do not think that post-softcap prices should be anywhere near what a lvl10-20 player can get from a lucky drop.How many games have you played where you start the game with some currency, or you get the currency in much faster rate in the beginning of the game as a catch up mechanic, and you spend it on something you think you need at the moment, but later you realize that you have made mistake and should have spent it on something else?
In the context of AOC it would be more like: a player who gets a lucky drop of some super rare material with low drop rate. And he sells for huge amount of gold, but he doesnt know what to do with the gold.
And if there is in fact the pop-up I mentioned - it'll be on that person to learn from their own mistakes. If someone touches an electric fence that has a sign "don't fucking touch this, stupid" - I won't feel bad for them.
Ludullu
1

https://www.youtube.com/watch?v=_A7UZFzsrn8&t=8s