Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
(( FAN MADE)) Class and Abilities Guide
Hello AoC community. My name is Pepper, Game Designer and Role-play veteran of "Strategy and Tactics Chronicles" . For a few weeks now i have been working on a project creating, customizing and critiquing class features and abilities towards the Ashes of Creations class system. What i have been doing so far is taking abilities either created by myself or another source and compiling them into workable features and abilities to better fit the base and augmentation class system they are having for Ashes of Creation. So far i have come up with a few interesting idea's for BASE class abilities as that is what i am working on at the present time.
Please note that these class features and abilities are indeed fan made and are being made and processed simply to help the Ashes of Creation development team with new and interesting idea's for class features and abilities. This also means that these idea's I am currently working on will possibly never be considered or tested within the game. This is just a warning to any who are looking at this post now and thinking of it as a "LEAKED" abilities guide of some sort. This is not that.
You may find my work here: https://docs.google.com/document/d/1YFZxK3BCzSy3uU3Dd0RSPypjGvxzdvM4df-YhF9FZoE/edit
// PLEASE NOTE AGAIN THAT THESE ARE A WORK IN PROGRESS AND ARE SUSCEPTIBLE TO CHANGE AT ANY TIME.
I would love to hear your thoughts and opinions of these classes their features and abilities. Also perhaps your own imports of abilities you would like to add towards the list with descriptions damage and CC break downs of each.
I cannot wait to see what we can create together,
Pepper.
Please note that these class features and abilities are indeed fan made and are being made and processed simply to help the Ashes of Creation development team with new and interesting idea's for class features and abilities. This also means that these idea's I am currently working on will possibly never be considered or tested within the game. This is just a warning to any who are looking at this post now and thinking of it as a "LEAKED" abilities guide of some sort. This is not that.
You may find my work here: https://docs.google.com/document/d/1YFZxK3BCzSy3uU3Dd0RSPypjGvxzdvM4df-YhF9FZoE/edit
// PLEASE NOTE AGAIN THAT THESE ARE A WORK IN PROGRESS AND ARE SUSCEPTIBLE TO CHANGE AT ANY TIME.
I would love to hear your thoughts and opinions of these classes their features and abilities. Also perhaps your own imports of abilities you would like to add towards the list with descriptions damage and CC break downs of each.
I cannot wait to see what we can create together,
Pepper.
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Comments
I think one of the key features of Rogue very often is also to find traps. I think the devs said also something about it at some point along with Mages to be able to bring light. I'm not certain about this though.
Something I like in ESO is that the staff weapon (magic type weapon) can morph your spells into fire, ice or lightning versions depending on the staff type. I think it's a quite small thing to do, but can give your mage type character a lot of identity. I also think the ice-mage is the coolest idea! ;)