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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
so tank is always going to be a tank just whatever secondary class the player chooses can shape some of the tank's abilities. ie from death's proxy example a fighter could subspec to mage and augment the fighter's charge with the mage's teleport to instant charge. however the fighter doesnt become a D&D style hybrid fighter/mage with access to spells/mana/etc.
The reverse may or may not always be possible. so a mage sub spec'ing fighter may or may not be able to augment their teleport with a fighter's charge to add damage (stun?). perhaps it's a different set of abilities all together ie a mage subspec'd fighter could augment their mana shield with a fighter's riposte buff that reflects some physical damage back to melee attackers hitting the mana shield... for example.
Tank/Warrior
There is no other class. <img alt="????" src="https://s.w.org/images/core/emoji/2.2.1/svg/1f600.svg" />
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those may prove to be quite different classes :-p
fighter/tank - melee dps with some abilities augmented with tank abilities/buffs
tank/fighter - tank with some abilities augmented with fighter abilities/buffs
so tank is always going to be a tank just whatever secondary class the player chooses can shape some of the tank’s abilities. ie from death’s proxy example a fighter could subspec to mage and augment the fighter’s charge with the mage’s teleport to instant charge. however the fighter doesnt become a D&D style hybrid fighter/mage with access to spells/mana/etc.
The reverse may or may not always be possible. so a mage sub spec’ing fighter may or may not be able to augment their teleport with a fighter’s charge to add damage (stun?). perhaps it’s a different set of abilities all together ie a mage subspec’d fighter could augment their mana shield with a fighter’s riposte buff that reflects some physical damage back to melee attackers hitting the mana shield… for example.
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That's interesting, I really love the idea of that concept.
It's pretty demotivating to see so many rogues in this thread but I simply have to play as a rogue.
As secondary class I might pick the one which gives me the most manueverbility, like teleports or charges.
Whatever has the best range / damage combo.
Really interested in the Mage, Cleric, and Summoner classes. Also, Bard is very intriguing. Waiting for more details in delightful anticipation!
I have enjoyed the Druid from World of Warcraft for example. being a able to fill in or switch to another type of the holy trinity to get the job done. oh we cant find a tank... but we can find a healer, as a druid healer let me swap specs to druid tank and lets pick up that healer, or vice versa. i love to have the basics of debuffing, buffing, crowd control, healing, damage over time, etc... being a filler to assist the main roles of the holy trinity. healer low on mana well take a rest let me heal for now or if we know that one part of a raid is coming up where the healers need extra help recover everyone after that massive area damage, well i am there too. this is also the same with tanking... we dont need off tank for this part let me focus on dps, but at the same time i cant just slack off, i should be support pillar to one of the main roles of the holy trinity may it be an tank, off tank, dps, healer, secondary healer, or even crowd control.
a few classes that have caught my eye are Cleric, Bard, Mage, Ranger, Summoner. i am hoping the cleric is not the only healer but the bard or Summoner are also a healing class and depending on augmentation, i will probably go with the class that increases the diversity of skills as a secondary. with that said i need to find the combo that gives the most variety of skills. currently i am thinking Bard / Mage
leaning towards cleric/bard or bard/cleric need more info on summoner but could be my alternative.
Summoner/bard could be, dare i say OP.
need to find out how Support will be appreciated in the PVE space. nothing worse than trying to lvl up with no dps.
Of course, will try most, if not all classes. I just hope we don't get like 2 character slots with more unlockable via store. At least donors should get more.
Depending on how the augmentation works with their abilities I am planning on:
-Rogue/Mage
-Rogue/Cleric
-Rogue/Bard
I'm thinking about what their names will be , Fighter/Mage will be called spellblade but I'm curious for the others. Maybe Rogue/Mage will be called spellthief? Rogue/Rogue Master Assassin?
I believe that would be the case for all same class combination , like they're gonna be some superior type of that class ; Archmage for Mage/Mage and so on.
They "normally" are the counter of rangers and rougues but if they cant catch them, whats the point