Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
I am also concerned with the blind faith of many of the 'believers' holding onto a hope for their MMO dream to come true.
An attitude I have ridiculed them for, that is and will be, thoroughly abused with steven treating the players as his personal sales team.
You raise possibilities that may or may not be valid.
And indeed anyone who claims to be the next MMO 'saviour' figure, needs to be thoroughly grilled that they arent in fact the next in a long line of conmen selling snake oil.
BUT.... I have been in the discord channel for a long time. Nothing has been hidden. No promises have been made. Any that have have been were delivered on time...(there or there abouts).
They have never claimed to have all the map done or a large amount of it.
They have never claimed to have all the game logic fleshed out or complete.
They have never claimed to have all the classes or races or skills completed.
They have never claimed to have all the combat system fleshed out and complete.
Many times they have said:
We dont know at this stage, we are discussing it.
Much of this is pre-alpha and subject to change, depending on if its viable.
We will have a video of this aspect next week (ie when they have finished working on it.)
They are basically working in plain site of the discord community, who are often updated with the current stuff they are working on live. Even asking opinions as the game design progresses.
They have been totally transparent and and pretty much invited the community to tag along with the build progress.
Warts and all.
Draw from that what you will. But I personally see no reason not to trust them due to the transparency and openness.
And the game is not scheduled until 2020. Alpha is not targetted until Q1 2018. So asking for anything resembling an almost complete game or map now is IMO a joke.
Yes. In my opinion they messed up in a couple of things and need a kick in the nuts ..for which I took them to task.
The headstart for one.
Someone needs to watch for foul play. Purely due to the modern history of MMO. But this is becoming an almost groundless, baseless lynch mob.
Scepticism is one thing.
But this is borderline sabotage for lack of a near completed game.....that not even out of pre alpha!
The next purchasable alpha is set in Q1 of 2018. I do hope you realise they plan on letting people play the game within 7months. they would HAVE to have most of the game done by now. This kickstarter was probably a marketing ploy which I approve of.
Just read up more and think, If the game wasn't atlest some what done and wasnt seeing a friends and family beta tests would they be ready in 7-9months? NOPE.
Just to clarify: I am not saying that there needs to be a complete map or anything that resembles a working game in this stage of a project like this. I would have no problem whatsoever if they actually would state that they have nothing but some tech demos and a catalog of interesting ideas and I maybe would have backed the game regardless. But chances are high that they even staged a conversation about guilds and raids that don't even exist at the moment. This is no sabotage, it's pointing out with facts that they might intentionally deceive viewers by making those videos.
From Wikipedia:
Guild Wars 2 began development in the middle of 2006; it was first announced to the public in 2007. It began closed beta testing on 16 December 2011.[2] On 23 January 2012, ArenaNet announced that Guild Wars 2 would launch by the end of that year, following beta tests throughout March and April.[3] On 28 June, ArenaNet announced that the game would launch on 28 August 2012.
While it is unknown to me when the Family & Friends build for GW 2 was available exactly, based on the above timeline I would place it around 2009 assuming that what you are saying is correct and it took place before their first Alpha. I linked an incomplete list of team members in the original post, so one could say GW2 was in development for approximately three years with 50+ people when they opened it up to some friends. From my experience this is a valid time frame. For Ashes, we have a team size of 12 confirmed members, one of them is Steven (no programmer), second one is a finance guy (no programmer), nine artists (no programmers) and one technical director (could be a programmer). On reddit Steven wrote:
"What do you say to the question of developing only with 12 team members til End of 2018? How will this be possible with such a high detailed and massive game?" - "We will have a total of 25 devs full time in the studios, within the next 30-45 days. And will continue to expand as we begin to ramp up production :)"
So right now, they don't have 25 devs, yet you are assuming that this game could anywhere near something ArenaNet has accomplished with a multitude of programmers in three to five times more time than this game is even in production? I mean sure, MAYBE. Please, Steven. Show us a short screen capture of these sieges that were going on before that other node hit level three.
The whole point of UE4 is to allow rapid simplified development.
You dont need the manpower for writing whole engines and constantly adapting them to suit.
Its designed to be user friendly and graphically full from the ground up.
This also maps well to the speed of development TBH.
<blockquote>Guild Wars 2 uses a heavily modified version of the proprietary game engine developed for Guild Wars by ArenaNet. The modifications to the engine include real-time 3D environments,[2] enhanced graphics and animations[13] and the use of the Havok physics system</blockquote>
<a href="https://en.wikipedia.org/wiki/Guild_Wars_2">wiki</a>
However, it seems that your inquiries go beyond informative, and cross into accusatory. If that's how you feel about the team at Intrepid, why would you give them your money? If I was in your shoes, I wouldn't give $4, much less $400. While I won't debate the merits, or lack thereof, of the questions posed, wouldn't these have best been asked BEFORE investing capital?
Just seems a backwards, and counter-intuitive approach, especially considering the apparent amount of time you've invested in investigating details of the game, and Intrepid itself.
Having said all that, most people are fully aware of the inherent risk when donating to something of this fashion. MANY things could go wrong, in any number of ways. IF you decide/decided to donate, it should only be if you're comfortable, and what you're comfortable with giving. Don't put a lien on your home, for this game, or anything. Anybody donating should be an adult, and this stuff should be self-explanatory, no insult intended.
3. Would you consider getting rid of the referral system if the community asked you to?
Without going into the details about Steven’s past, the referral system is pyramidal by design. While I personally can relate to the explanation Steven gave for this in the FAQ (to lower advertising costs and giving this back to the players), reading through the reddit thread I mentioned above, it makes me wonder: Let’s assume for the sake of the argument that everyone backing this game knew about Steven’s experience with pyramidal systems and would come to the conclusion that Ashes might do better without it, would you consider leaving it behind or is this an integral part of your business model?
[/quote]
Steven kind of talks about this on his reddit post.
https://www.reddit.com/r/MMORPG/comments/68mbea/ashes_of_creation_kickerstater_begins_today_at/dh196tt/?st=j285cwxs&sh=504223f9
https://www.reddit.com/r/AshesofCreation/comments/68s5nn/ashes_of_creation_could_be_a_pyramid_scheme_xpost/dh1fvd5/?context=3&st=j2857t63&sh=b02f55e0
[quote quote=14273]
3. Would you consider getting rid of the referral system if the community asked you to?
Without going into the details about Steven’s past, the referral system is pyramidal by design. While I personally can relate to the explanation Steven gave for this in the FAQ (to lower advertising costs and giving this back to the players), reading through the reddit thread I mentioned above, it makes me wonder: Let’s assume for the sake of the argument that everyone backing this game knew about Steven’s experience with pyramidal systems and would come to the conclusion that Ashes might do better without it, would you consider leaving it behind or is this an integral part of your business model?
[/quote]
Steven kind of talks about this on his reddit post.
https://www.reddit.com/r/MMORPG/comments/68mbea/ashes_of_creation_kickerstater_begins_today_at/dh196tt/?st=j285cwxs&sh=504223f9
https://www.reddit.com/r/AshesofCreation/comments/68s5nn/ashes_of_creation_could_be_a_pyramid_scheme_xpost/dh1fvd5/?context=3&st=j2857t63&sh=b02f55e0
<div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/some-friendly-questions-to-intrepid-studios-and-steven-from-a-400-backer/page/3/#post-14473" rel="nofollow">Rune_Relic wrote:</a></div>
ISo asking for anything resembling an almost complete game or map now is IMO a joke. <…> But this is borderline sabotage for lack of a near completed game…..that not even out of pre alpha!
</blockquote>
Just to clarify: I am not saying that there needs to be a complete map or anything that resembles a working game in this stage of a project like this. I would have no problem whatsoever if they actually would state that they have nothing but some tech demos and a catalog of interesting ideas and I maybe would have backed the game regardless. But chances are high that they even staged a conversation about guilds and raids that don’t even exist at the moment. This is no sabotage, it’s pointing out with facts that they might intentionally deceive viewers by making those videos.
[/quote]
I am starting to be of the opinion that you don't realise this is literally standard practice in order to try to convey a feeling of what they are working towards. From what I can tell you are suggesting that the devs staging a video was done to intentionally deceive the viewers out of malice. It very much sounds like a guy who went to a live WWF event and suddenly said "guys... I think this is all fake!"
It is staged. Everyone else already understands it is staged. The purpose is not to lie to us as we already have an understanding of what the purpose of the video is. We know this and we watch it with that understanding so we can try to better understand what it is the dev's are hoping to develop. If you follow game development projects in general, you would know this already.
However, it seems that your inquiries go beyond informative, and cross into accusatory. If that’s how you feel about the team at Intrepid, why would you give them your money? If I was in your shoes, I wouldn’t give $4, much less $400. While I won’t debate the merits, or lack thereof, of the questions posed, wouldn’t these have best been asked BEFORE investing capital?[/quote]
Sure, that's why I am so happy that these facts about Steven's past came up on reddit and kickstarted myself so to speak to do some research on my own. I must admit, it's wise to do such a thing before investing money, so lucky for me, there are still 30 days to cancel the backing if the answers Steven might or might not give don't satisfy me. That by itself, does not negate all the valid points I am making though.
It is staged. Everyone else already understands it is staged. The purpose is not to lie to us as we already have an understanding of what the purpose of the video is. We know this and we watch it with that understanding so we can try to better understand what it is the dev’s are hoping to develop. If you follow game development projects in general, you would know this already.[/quote]
It's not standard practice having made up conversations about imaginary guilds playing a game that does not exist and putting that on YouTube, I can assure you that.
The whole point of UE4 is to allow rapid simplified development.
You dont need the manpower for writing whole engines and constantly adapting them to suit.
Its designed to be user friendly and graphically full from the ground up.
This also maps well to the speed of development TBH.
<blockquote>Guild Wars 2 uses a heavily modified version of the proprietary game engine developed for Guild Wars by ArenaNet. The modifications to the engine include real-time 3D environments,[2] enhanced graphics and animations[13] and the use of the Havok physics system
</blockquote>
<a href="https://en.wikipedia.org/wiki/Guild_Wars_2" rel="nofollow">wiki</a>
[/quote]
Very well said.
Now I was not comparing this studio to another. Alot of things contribute to production time. I was simply saying because I was involved with Guild Wars 2 not to mention Guild Wars 1, It was well known within the community that a friends and family beta had been going on for quite some time before the actual alpha. And that it could easily be the case here.
I'm not without my doubts. Why a full list of programmers and employees is not listed is beyond me. Maybe it wasn't something that seemed important, we are really just on day 2. Not really enough time to update a site if your busy preparing certain things. But accusing a company for fraud based on half truths and things that can be easily explained is kinda silly.
<div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/some-friendly-questions-to-intrepid-studios-and-steven-from-a-400-backer/page/3/#post-14540" rel="nofollow">freespiryt wrote:</a></div>
However, it seems that your inquiries go beyond informative, and cross into accusatory. If that’s how you feel about the team at Intrepid, why would you give them your money? If I was in your shoes, I wouldn’t give $4, much less $400. While I won’t debate the merits, or lack thereof, of the questions posed, wouldn’t these have best been asked BEFORE investing capital?
</blockquote>
Sure, that’s why I am so happy that these facts about Steven’s past came up on reddit and kickstarted myself so to speak to do some research on my own. I must admit, it’s wise to do such a thing before investing money, so lucky for me, there are still 30 days to cancel the backing if the answers Steven might or might not give don’t satisfy me. That by itself, does not negate all the valid points I am making though.
[/quote]
As stated before, I defer from debating the validity, or possible invalidity, of the merits of your questions. I've always been, and always will be, a proponent of knowledge. But, I think you missed the fundamental flaw of your quandary. When you invest in someone's fledgling project, you also invest in the risks inherent in said project. The ONLY that has been guaranteed by Intrepid is that they would do their best to make a quality product. That, in and of itself, does not guarantee a quality product. Just the attempt. Which means that anything from pure crap, to nothing at all, could very well be the ultimate fate of this game.
But, when you invest, you're putting your faith (and money) on the line, because you've chosen to believe. Even in the face of lack of quantifiable evidence, you decide to step out on a limb. Uncomfortable? Yes. But, ultimately, your choice. If the limb looks/feels too weak? Back off. It's that simple. No matter what answers you get (or not), or how they may, or may not, satisfy you, in the end, you're still going to be taking someones word. If Steven is a duplicitous as your information makes him seem, why would you trust anything he, or his team, says? You do you, and live with the outcome. Peace.
So far I did not want to accuse anybody of anything. I backed the Kickstarter because I honestly believe in Steven's concepts and do want the game to succeed, believe it or not. I only asked questions about valid concerns I am having, and, I give you that one here, not even based on half truths, but only my own personal experience working with 3D software and game engines. So yes, this all could be unfounded and easily explained. But this is only what I am asking for. If Steven will provide some more insight on the current state of the game, the road map for the near future (which I am assuming he must have by now because the project was already fully funded to begin with), if we're lucky some visual updates that show something that can not be done by one person and a credit card for the UE4 marketplace and maybe an explanation why gameplay footage with a possibly staged conversation exists... I will be eternally happy to keep my Kickstarter pledge.
<div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/some-friendly-questions-to-intrepid-studios-and-steven-from-a-400-backer/page/3/#post-14554" rel="nofollow">Adlehyde wrote:</a></div>
I am starting to be of the opinion that you don’t realise this is literally standard practice in order to try to convey a feeling of what they are working towards. From what I can tell you are suggesting that the devs staging a video was done to intentionally deceive the viewers out of malice. It very much sounds like a guy who went to a live WWF event and suddenly said “guys… I think this is all fake!”
It is staged. Everyone else already understands it is staged. The purpose is not to lie to us as we already have an understanding of what the purpose of the video is. We know this and we watch it with that understanding so we can try to better understand what it is the dev’s are hoping to develop. If you follow game development projects in general, you would know this already.
</blockquote>
It’s not standard practice having made up conversations about imaginary guilds playing a game that does not exist and putting that on YouTube, I can assure you that.
[/quote]
Sorry but its absolutely a standard practice. Just watch some E3 or Gamescom Demos where someone narrates what happens on the screen. They give scenarios, context why this world is in this state right now and why the player reacts a certain way to it.
It would be pretty boring just to tell us what we see on the screen, the WHY is the interesting part. Why are those empty carts not used right now? Why is there a catapult in the middle of the street?
And of course they have to make smth up bc, as we all well know, the game is far from being finished. They do this to give us an idea what will be possible in the finished game and what certain player decisions mean for the environment/economy.
To think that they "lie" to us by saying there are already guilds in the game etc. is kinda bizarre in my eyes.
I totally agree with you. If you decide to pledge on a Kickstarter you must live with the outcome. That doesn't render asking questions about the actual state of the company and the game invalid though, even if you personally are not interested in hearing the answers.
The difference though is that when other companies show a demo at a convention, the game itself is in theory capable of doing the things they describe. While the state of the world might be pre-simulated and staged in a testing scene so they don't get embarrassed by bugs that still persist, the core mechanics that would lead to that state are already implemented. I am not talking about some sieges they invent over a node, I am saying that I suspect the node not even to be there or anything for that matter. And if that's the case... That doesn't even disturb you just a little bit?
I don't believe anyone, with the kind of worries and claims you are throwing out there, and your repeated returns to the thread to argue about it all, would back the game in any way.
But even if someone did, I'd reckon they'd be supportive of the game during the Kickstarter, and not throw potentially toxic material onto the game's forum that could affect the crowd-fund's result. So, frankly, I think you're trolling, with the idea that you can negatively affect the crowd-fund's outcome. Fortunately, with the dollar amount going up and up, that's not the case and the game will succeed regardless, but I suppose the real proof will be when Kickstarter ends and forum accounts sync up and show who's really a backer, eh?
<div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/some-friendly-questions-to-intrepid-studios-and-steven-from-a-400-backer/page/3/#post-14592" rel="nofollow">freespiryt wrote:</a></div>
But, when you invest, you’re putting your faith (and money) on the line, because you’ve chosen to believe. Even in the face of lack of quantifiable evidence, you decide to step out on a limb. Uncomfortable? Yes. But, ultimately, your choice. If the limb looks/feels too weak? Back off. It’s that simple. No matter what answers you get (or not), or how they may, or may not, satisfy you, in the end, you’re still going to be taking someones word. If Steven is a duplicitous as your information makes him seem, why would you trust anything he, or his team, says? You do you, and live with the outcome. Peace.
</blockquote>
I totally agree with you. If you decide to pledge on a Kickstarter you must live with the outcome. That doesn’t render asking questions about the actual state of the company and the game invalid though, even if you personally are not interested in hearing the answers.
[/quote]
I totally agree with you, on the idea that questions can, and should, be asked. No question. What I'm referring to is the "spirit", as it were, behind the questioning, and the fact that it comes AFTER putting your money in the pot. Wouldn't it be best to immediately withdraw your funds, wait for answers, and then go from there?
Also, as I stated before, given all the "red flags" about the people developing this game, that have alarmed you, what, if anything, would satisfy you, other than an actual invitation to the studio, a look at all their finance management, etc.? Whatever is told to you, or presented to you, you will ultimately still have to choose to trust their word. And, by the tenor of your questions, it seems you aren't just questioning the validity of the project, but the trustworthiness of all it's developers, without anything beyond your personal suspicions (and perhaps those of some others). And, it seems it goes beyond suspicions, to a firmly held belief.
But, I hope you get the satisfaction you're looking for.
To be honest with you Steven, although I have backed your game moderately high, I have some doubts about your project now.
[/quote]
Good and brave words.
I believe it is possible they'll can deliver what they promess.
UE4 is developing faster each day as we see in another launched games.
Like before a dangerous dungeon to face, we can only hope for the best in 2018.
Example of engine development:
https://www.youtube.com/watch?v=TbPwpgZafCI
https://www.youtube.com/watch?v=FFx38t4ydY0
<div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/some-friendly-questions-to-intrepid-studios-and-steven-from-a-400-backer/#post-14285" rel="nofollow">Physical-Touch wrote:</a></div>
I am basing that on the assumption that they used there time and manpower so far to produce misleading videos that suggest a huge progress where in reality, is nearly none for the actual game.
</blockquote>
Not that that’s impossible, buuuuut, try adjusting your tinfoil hat and see if that makes you feel better about it ????
[/quote]
LAWL. thats funny. Some of those questions are way beyond what a gamer needs to know i think. You bought into a kickstarter.... not shares in the company. Their hiring processes arent really any of your beeswax.
As for the referral programme i dont see how it can be called a pyramid scheme as it doesnt cost anyone anything... no one will be on youtube or www.whinger.com forums complaining about how they lost their savings to Intrepid Studios referral programme! Retreads!
People just wanna have a whinge and put their stupidity out there for everyone else stupid to buy into.
<div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/some-friendly-questions-to-intrepid-studios-and-steven-from-a-400-backer/#post-14285" rel="nofollow">Physical-Touch wrote:</a></div>
I am basing that on the assumption that they used there time and manpower so far to produce misleading videos that suggest a huge progress where in reality, is nearly none for the actual game.
</blockquote>
Ah, so you think the whole thing is a scam then.
Not that that’s impossible, buuuuut, try adjusting your tinfoil hat and see if that makes you feel better about it ????
[/quote]
LAWL. thats funny. Some of those questions are way beyond what a gamer needs to know i think. You bought into a kickstarter.... not shares in the company. Their hiring processes arent really any of your beeswax.
As for the referral programme i dont see how it can be called a pyramid scheme as it doesnt cost anyone anything... no one will be on youtube or www.whinger.com forums complaining about how they lost their savings to Intrepid Studios referral programme! Retreads!
People just wanna have a whinge and put their stupidity out there for everyone else stupid to buy into.
No, that's not what I am saying at all.
EDIT: Oh, actually I AM saying this, because I think there is no game to play to begin with. Anyway, I'm not here to argue with some of you guys since I am only here to get some answers from Intrepid Studios. I think I made my concerns clear, feel free to make up your own mind about my thoughts.
As I stated earlier, I am also interested in how they react to some topics exactly. And based on how they react and if at all, I intend to judge for myself if I put my trust in this project and keep my pledge or if I reevaluate and withdraw.
Oh, one last fun fact considering the possible staging of their tech demos before I go to sleep:
https://www.ashesofcreation.com/forums/topic/is-majority-of-ue4-design-bought/#post-12212
Again, read if you like and judge for yourself.
<div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/some-friendly-questions-to-intrepid-studios-and-steven-from-a-400-backer/#post-14294" rel="nofollow">tinukeda wrote:</a></div>
Not that that’s impossible, buuuuut, try adjusting your tinfoil hat and see if that makes you feel better about it <img alt="????" src="https://s.w.org/images/core/emoji/2.2.1/svg/1f642.svg" />
</blockquote>
I actually adjusted my tinfoil hat and stumbled over this thread here:
<div class="">
<blockquote><a href="https://www.ashesofcreation.com/forums/topic/from-these-tech-demos-to-an-actual-mmo-technicalserver-side/" rel="nofollow">From these tech demos to an actual MMO? (technical/server side)</a>
</blockquote>
</div>
Here one comment especially raised my interest:
<blockquote>
<div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/from-these-tech-demos-to-an-actual-mmo-technicalserver-side/#post-14224" rel="nofollow">Meagashira wrote:</a></div>
”However at this stage everything is certainly offline”
there are clips where they play online , they talk about other guilds being active on other node’s etc. but yeah not 10000 people tho <img alt="????" src="https://s.w.org/images/core/emoji/2.2.1/svg/1f609.svg" />
</blockquote>
Probably this is referring to this video here:
<span class="embed-youtube" style="text-align:center; display: block;">[youtube https://www.youtube.com/watch?v=TVVgjQM0z3Q?version=3&rel=1&fs=1&autohide=2&showsearch=0&showinfo=1&iv_load_policy=1&wmode=transparent]</span>
Please skip to 6:15 to get to the interesting part. Here is a little conversation Steven and Jeffrey are having during their test:
<…>
Jeffrey: “That is correct! This village has been level three for a little while now, so mostly everything they have been trying to build has been unlocked. It is an economic node, so you can see a bunch of different kiosks here that you wouldn’t necessarily see in other types of nodes.”
Steven: “Oh yeah, I see that…”
<Steven and Jeffrey talking a little bit about player driven economy>
Steven: “Cool, very cool. I see that there is a trebuchet over here as this node is preparing for war with some nearby node or something?”
Jeffrey: “Yeah, there is actually another node that hit level three about two miles east and things have not gone well with their diplomacy, so they made some threats, there have been some raids and these guys are getting ready for war.”
Steven: “Is that a result of the player run government causing that strife between the nodes or…?”
Jeffrey: “That’s a large part of it, there’s actually two different guilds who are kind of… not running, but have big influences in these two nodes and they don’t like each other, so that kind of filters down into the politics.
Steven: “Very cool. Ok. I see some caravans, had those negotiations or that relationship with that other node gone better, these caravans could have been used for the transit of goods? Perhaps like some region specific resources that could be found in this area?”
Jeffrey: “Yep! This node itself has a really, really high quality iron not too far out of town and there’s actually no iron like that anywhere else on that server and so there is a lot of money to be had. But that money can’t be had if <can’t quite understand that part>, so… it’s their loss!”
So what happens here is, Steven and Jeffrey walk around in a town and the very near proximity that for some reason has a striking resemblance to the area of the mage gameplay. They talk about two guilds that apparently were raiding each other over some iron. Yet, we only see four players, terribly lagging as soon as they share some screen space. We only HEAR about this ongoing conflict of these two other guilds.
After reading through all of this, doesn’t this sound just a little bit staged to you? Do you honestly think there are actual guilds playing this game right now? Levelling their nodes, doing raids? If there are guilds playing this game right now, wouldn’t we at least know which guilds that might be? If there aren’t any, why would they have a conversation like that? Again, I am hoping I am wrong and I am encouraging everybody to draw their own conclusions, no matter what I think.
[/quote]
Pretty sure that was scripted and it from was a test livestream only intended for people in discord to know about as kind of a discord exclusive sneak peek. The last part of this video shows they planned what they wanted to show (this was when the stream froze and they came back).
https://www.youtube.com/watch?v=mlyZfGgNG7Q