Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Classes
ArchivedUser
Guest
I've been looking for information about classes but I couldn't find anything. I need to know what the classes are and the basics of them so I can decide if I'll play this or not.
Thanks for reading.
Thanks for reading.
0
Comments
In one of his answers here, Steven Sharif confirms that there will be 64 classes, composed of 8 unique archetypes chosen during character creation, and the chosen again after reaching a certain level.
In case you don't want to read the article (which I highly recommend you do anyway), the 8 archetypes are Fighter, Tank, Rogue, Ranger, Mage, Summoner, Cleric, and Bard.
So a player can chose to start as a Fighter, and the later on augment his class with Ranger skills (i.e. Fighter-Ranger). Each of the 64 possible combinations will supposedly have their own names, but the only 2 confirmed ones so far are Spellsword (Fighter-Mage) and Paladin (Tank Cleric).
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Im not 100% sure on this but, i believe you could be a Fighter/Fighter, however a mage/fighter, fighter/mage would be different as the second archetype you choose just affects the skills of your main.
The example they gave was this:
A fighter has a ability rush, where they charge the enemy (think charge for warriors on WoW) if they take a mage as their second archtype, the rush ability no longer charges the enemy instead your teleport to your enemy.
Maybe a mage/fighter, would be like your fireball now becomes sharp? and causes your enemy to bleed a little bit. (that isnt a prime example because i doubt itll be like that but its the best i can come up with on a whim)
64 classes sounds a bit more like an advanced class system as seen in Lineage 2 where classes advance multiple times. Example:
Orc Fighter advances at lvl20 to Orc Raider and Orc Monk. These then advance at lvl40 to Orc Destroyer and Orc Tyrant. These then advance at lvl60 to Orc Titan and Orc Grand Khavatari. Finally, at lvl85 they advance to Tyrr Titan and Tyrr Grand Khavatari. This makes 9 classes for just one class tree.
https://www.youtube.com/watch?v=Xkupil0DHww&t=201s