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class/class you are thinking of

i am wondering what class/2nd class people are going to try. I want to start as a Summoner and then go Cleric. i can imagine summoning things to heal others, kind of like the opposite of a warlock. im calling it either a Priestlock or Peacelock.
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Comments

  • Rogue/Bard
  • Summoner/Cleric/Bard combination idk what specifics though
  • the bard class overall sounds cool. that combo instantly makes me think of a whistle of stabbing
  • ranger/rogue.
  • Rogue/Summoner, curious what you could summon to assist you in your assassiny ways. Blades? Shadow monsters? Fey Thieves?
  • summoning blades and traps sounds like a battlegrounds dream.
  • Always play healer/support role... so cleric/bard
  • Cleric/Cleric, Cleric/Mage or Cleric/Summoner , need to know more about how the sub-classes and chosen god augments your abilities.
  • Rogue/Cleric is always something I've wanted to be able to so probably that
    Opinions?
  • Fighter/mage or maybe archer/mage hope to see some cool looking skills with these class combinations.
  • I'd like to see if a Rogue/Mage combo is possible, a spell blade or something along those lines. I've come from some games where you could intermingle classes very well and other games where it is difficult....this game very much looks like one where it is easier so I'm hoping a spell blade is one of the subtypes.
  • I’d like to see DOT class. like Spiritmaster from AION. without sammon =) I'm hate sammon.
    Sorry for my English...
  • Ranger/Mage. Hoping for big magical explosions on my arrows.
  • Tank/tank :) I'm wondering what are those classnames though like summoner/rogue o.o
  • My plan from the start was either an ranger/rogue or a rogue/ranger, but im sure i'll try other set ups as well.
  • As many as I can think of and create.

    I'm an altoholic. We are many. We are I.
  • humm , , , ,I'm thinking Some thing Along the Lines of or a Mix of Druid Healer / Archer, a Paladin Tank Archer I play on NwN2 on Sigil is quit fun as well. More then lily some thing like that.
  • Tank/Fighter melee specialized to be able to mitigate and deal significant damage.
    Ranger/Mage for ranged magical atk class and maybe a standard Bard/Bard support . probably going with orc melee tank, Elf magical archer and whichever class has better racial for Bards
  • Initially was thinking Mage/Bard but now I'm considering a cleric hybrid.
  • Fighter/cleric
    Or
    Fighter/X
    Or
    Dwarf axe/ Dwarf axe
  • Cleric/Cleric. ♡
  • Mage/mage or maybe mage/summoner
  • I'm thinking I'll probably go Cleric/Cleric for my main and then do a Summoner/Mage alt.
  • Mage / Mage though maybe Mage / Summoner.
    I Usually like to max my mains rather then be a hybrid.
  • My idea is to create some kind of berserker with heavy blows from a great sword and huge hp, so I guess Fighter/Tank - Tank/Fighter - Tank/Tank.
  • Bard/summoner because the possibilities for that just made my head explode. Singing pets? God i hope so.
  • 1. Mage/ mage
    2. Mage/ summoner
    3.Mage/ rogue

    I like to be a death mage of doom, but the other combo's seem really interesting as well.
    Will definitely have to do some testing.
  • WHAT... again ;) . Ok.
    Here is similar...

    https://www.ashesofcreation.com/forums/topic/class-customizing/
    https://www.ashesofcreation.com/forums/topic/class-combinations-theorycraft-archtypes/
    https://www.ashesofcreation.com/forums/topic/class-combinations/
    https://www.ashesofcreation.com/forums/topic/class-combinations-and-races/

    This my list:
    1) Monk-friar (as analogue from DAOC) blend between asian and western fantasy style / between agile warrior-energy manipulator and eclesiastic clerical character.
    < suppose it coulf be cleric+fighter or cleric+tank (since tank+ cleric-paladin):
    – different def. buffs/ med. healing spells
    – melee specialization: main weapon -quaterstaff
    – parry / evasion / light armor
    - Wisdom stat modificator for armor class/evasion (aka Dn’d style)
    - helpfull utility like “closed mind”/”pure body”/ “deflect arrows” etc.
    <img src="https://s-media-cache-ak0.pinimg.com/564x/08/03/0e/08030e86da83e42f5168837f751e6e4a.jpg" alt="null" />
    <img src="https://s-media-cache-ak0.pinimg.com/564x/f9/ca/7a/f9ca7a7f2ea341f1f4059b991bd35b2a.jpg" alt="null" />
    2). Mimic/chameleon/shapeshifter<mb mage/rogue>
    -different persons and objects(bush/tree/wall/keg etc.)
    -dif. combat form
    -transform/mutations of certain body parts (like Marauder class from WHO: hand-hammer/hand-blade etc.) depend on weapon
    -disease damage type/dots
    <img />
    <img />
    3). Deffencive mage/melee type -aka Knight Enchanter from DA:inquisition <mb mage+fighter / mage + tank/mage+cleric>
    -deffencive magic/buffs -dispell/def. runes/resists mod.
    -spectral (spirit) weapon/armor
    -different wards/damage shields
    -melee style - staff + spirit blade
    -Intellect stat modificator for armor class
    <img />
    <img />
  • WHAT... again ;) . Ok.
    Here is similar...

    https://www.ashesofcreation.com/forums/topic/class-customizing/

    This my list:
    1) Monk-friar (as analogue from DAOC) blend between asian and western fantasy style / between agile warrior-energy manipulator and eclesiastic clerical character.
    < suppose it coulf be cleric+fighter or cleric+tank (since tank+ cleric-paladin):
    – different def. buffs/ med. healing spells
    – melee specialization: main weapon -quaterstaff
    – parry / evasion / light armor
    - Wisdom stat modificator for armor class/evasion (aka Dn’d style)
    - helpfull utility like “closed mind”/”pure body”/ “deflect arrows” etc.

    <img src="https://s-media-cache-ak0.pinimg.com/564x/08/03/0e/08030e86da83e42f5168837f751e6e4a.jpg" alt="null" />

    <img src="https://s-media-cache-ak0.pinimg.com/564x/f9/ca/7a/f9ca7a7f2ea341f1f4059b991bd35b2a.jpg" alt="null" />

    2). Mimic/chameleon/shapeshifter<mb mage/rogue>
    -different persons and objects(bush/tree/wall/keg etc.)
    -dif. combat form
    -transform/mutations of certain body parts (like Marauder class from WHO: hand-hammer/hand-blade etc.) depend on weapon
    -disease damage type/dots

    <img />

    <img />

    3). Deffencive mage/melee type -aka Knight Enchanter from DA:inquisition <mb mage+fighter / mage + tank/mage+cleric>
    -deffencive magic/buffs -dispell/def. runes/resists mod.
    -spectral (spirit) weapon/armor
    -different wards/damage shields
    -melee style - staff + spirit blade
    -Intellect stat modificator for armor class

    <img />

    <img />
  • WHAT... again ;) . Ok.
    This my list:
    1) Monk-friar (as analogue from DAOC) blend between asian and western fantasy style / between agile warrior-energy manipulator and eclesiastic clerical character.
    suppose it coulf be cleric+fighter or cleric+tank (since tank+ cleric-paladin):
    – different def. buffs/ med. healing spells
    – melee specialization: main weapon -quaterstaff
    – parry / evasion / light armor
    - Wisdom stat modificator for armor class/evasion (aka Dn’d style)
    - helpfull utility like “closed mind”/”pure body”/ “deflect arrows” etc.

    <img src="https://s-media-cache-ak0.pinimg.com/564x/08/03/0e/08030e86da83e42f5168837f751e6e4a.jpg" alt="null" />
    <img src="https://s-media-cache-ak0.pinimg.com/564x/f9/ca/7a/f9ca7a7f2ea341f1f4059b991bd35b2a.jpg" alt="null" />

    2). Mimic/chameleon/shapeshifter<mb mage/rogue>
    -different persons and objects(bush/tree/wall/keg etc.)
    -dif. combat form
    -transform/mutations of certain body parts (like Marauder class from WHO: hand-hammer/hand-blade etc.) depend on weapon
    -disease damage type/dots

    <img />
    <img />

    3). Deffencive mage/melee type -aka Knight Enchanter from DA:inquisition <mb mage+fighter / mage + tank/mage+cleric>
    -deffencive magic/buffs -dispell/def. runes/resists mod.
    -spectral (spirit) weapon/armor
    -different wards/damage shields
    -melee style - staff + spirit blade
    -Intellect stat modificator for armor class

    <img />
    <img />
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