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Would rather wait 5 years for all the features to be in the game, than two year

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Comments

  • The stretch goals that they meet the reqs for will be available on launch. their words not mine. I think the game is mostly already funded in its current state and stretch goals allow them to hire more people to achieve the gaols on launch.
  • [quote quote=23690]The stretch goals that they meet the reqs for will be available on launch. their words not mine. I think the game is mostly already funded in its current state and stretch goals allow them to hire more people to achieve the gaols on launch.[/quote]

    That was my understanding, as well. Further, my understanding was that they're going for launch December 2018, not beginning the Alphas. It was one of the pre-May 11 streams, just don't have time right now to track down which.
  • Having played MMO's for many years now and seeing several launches I look at the "next great MMORPG" hype with extreme skepticism. I hope they can execute all of the items in the kickstarter and then some. I hope that its the best game ever produced and I mean that sincerely.

    However we are on the heels of a kickstarter so the hype is real I'd be shocked if they pull everything off. As an example Arche Age was going to be the next big thing, launch was a mess. Then ESO, launch and the months after were a mess (they have vastly improved). Then it was BDO's turn the next great MMO with superior combat, graphics EVERYTHING, good game but it has some flaws.

    I simply refuse to buy into the hype, but I sure am hopeful. Id rather they get the game out and build from there. My expectations are tempered. Sadly for AoC the bar is now set pretty high *shrug* maybe they will be the company that meets it.
  • [quote quote=22291]<blockquote>
    <div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/would-rather-wait-5-years-for-all-the-features-to-be-in-the-game-than-two-year/#post-21595" rel="nofollow">jsolo wrote:</a></div>
    I agree being there from beta to release of WoW was far from done or perfect. Launch was bad queue and disconnect happen just like every other MMO launch I ever been apart of. OP must have not been there for launch to make this statement “Also, I am a WoW/Blizard fan and I have come to expect games to be finished and polished when they are released.”

    </blockquote>
    <a href="https://worldofwarcraft.com/en-us/character/alterac-mountains/mocco" rel="nofollow">https://worldofwarcraft.com/en-us/character/alterac-mountains/mocco</a>

    Look at my pets, I have the CE edition mini diablo, Panda, and Zergling. You can’t get them with out buying the Colectors Edition. I played in the open beta, and was there on launch day. We had to move servers because our 1st choice had like a 3 hour queue.

    Like i said in my OP, I am not talking about server stability, I am talking about the quality of the game.

    [/quote]

    Yes but this was beyond just stability. I'm literally in the same boat as you gameplay wise with WOW, the game was absolutely incomplete when it launched. The high end zones were just unfinished and some content just didn't exist or was completely scrapped altogether and either left empty zones that you couldn't access or mechanics that were abandoned.
  • [quote quote=23930]but I sure am hopeful[/quote]

    Expect the worst, hope for the best? I honestly think we'll get something better than usual, but not perfect. I mean, when you start introducing all the crazy crap humans can do with the simplest programs; well, that kinda takes away the option for "perfect." But what I've seen from Intrepid so far, they're on the bandwagon to do as much correctly as they can. I hold forth hope.
  • Are all of the stretch goals meant to be available on release? I find that unrealistic unless they intend to outsource those features from other companies using the extra money. In fact, I wonder just how much outsourcing they will require, given the estimate team size.
  • Just a side note to OP:

    WoW was hardly polished or balanced when it was released.

    Diablo 3 release and Inferno was one of the single worst releases by a major studio I've ever seen, and it took them 2 or 3 more years to get the game to a good place, by then most people had nothing good to say about D3.

    I use D3 as an example of a rushed game, constantly.
  • [quote quote=24674]Just a side note to OP:

    WoW was hardly polished or balanced when it was released.

    Diablo 3 release and Inferno was one of the single worst releases by a major studio I’ve ever seen, and it took them 2 or 3 more years to get the game to a good place, by then most people had nothing good to say about D3.

    I use D3 as an example of a rushed game, constantly.

    [/quote]

    Well.. Both games were well polished with only a few bugs. Again, I am not talking about opening day server stability in WoW I had to re-roll on a new server because the first one my guild started on had a massive queue. Balance... yea it was an issue, but they always tweaked and worked on it. What MMO was better at launch?

    As far as d3 is concerned, I played the crap out of it, hit max... then just quit and never went back. The way Blizz released that game with the cash AH was the worst thing ever. I left that franchise forever even though most people say it got better after they removed the real money AH, and added the expansion.
  • i am fine with teh base game being released with some features missing as long as those features are free dlc and added in a timely manner later on. sea stuff, the stock exchange etc can all be done later.
    get the game to your fans so you dont lose too much from the hype train along the way and as we all know.. no MMO releases fully polished and complete on game day :)
  • As long as it's not Vanguard or Warhammer Online we should be good. Timing is everything and 2 years +/- to release is about as long as the hype train can stay on the tracks. Waiting 4-5 years to release would not be a good thing.
  • [quote quote=24888]As long as it’s not Vanguard or Warhammer Online we should be good. Timing is everything and 2 years +/- to release is about as long as the hype train can stay on the tracks. Waiting 4-5 years to release would not be a good thing.

    [/quote]

    This, waiting TOO long = hype dying down/people leaving. Two years is a nice solid balance between polished and ready, yet still active community. Five years is honestly overkill and would kill off/cause most of the people in the discord/backing to most likely leave.
  • Wait 5 years.. well in 2022, the beta version of VRMMORPG Sword Art Online will be available..
  • I dunno, if they don't have the vision to deliver a playable product in two years, I as an investor would be very sceptical of their ability to deliver a polished game in five years or at all.
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