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No Man's Sky Vibes

Small studio, formally unknown, and here with ideas to save an entire genre. All of those things can be applied to both IS and the developers of NM'SS.
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Comments

  • lol. Just about EVERY game that comes along has promised to do these things... Did no man's cry have any kind of public beta phase? How come problems weren't pinpointed during that?
  • I can show you multiple vids of the Everquest Landmark folks singing the same tune. They promised us quite a bit too and with each patch it slowly fell apart.
  • <blockquote><div class="d4p-bbp-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/no-mans-sky-vibes/#post-26003">Bringslite wrote:</a></div>lol. Just about EVERY game that comes along has promised to do these things… Did no man’s cry have any kind of public beta phase? How come problems weren’t pinpointed during that?

    </blockquote>

    No man's sky didnt have a beta test and the developers there answered the question super vaguely purposely to avoid legal troubles like the biggest bullshit the said about the game having online capabilities which it did just not the ones we were hoping for. Steven and his team is answering everything we ask on streams in detail so i feel no no mans sky theme here.

    Steven is basically rich and doesnt need to pull a NMS . Hes funding this whole project by himself with 30+ mill of his own money and i think thats 3nought to believe in this project a bit and if thats not enough for you think logically for a second here.

    This game is still pre alpha meaning there will be actual player testing and the test will talk about whether they like the direction this game is going in or not before you buy it. And thats the first thing.

    Second, this game is being covered by multiple youtubers and all who do cover the game get alpha and or beta access and they will fill you in on whether youll want to buy the game or not before release

    For the third thing if you dont believe in the project yet and wanna see proof wait for it to come out. Let others play it before you do however when steven and his team show that this game is built with their hearts then youll be behind in leveling.

    Final point how many developers caming into the developer job line as a long term gamer? If you think about it logically even if steven pulled a no man's sky he would be losing more money in the process but since hes basically rich and isnt asking for company backing and is also publishing the game himself(technically intrepid studios is aka his studio) instead of letting another company do it then can you at least give the man a chance?
  • I agree, when you're hyping a game like this, it almost can only disappoint. But i've faith in Intrepid, and in my opinion they deserve a chance. :-)

    Edit:
    The creator(s) of NMS didn't reveal plans regarding to design. Intrepid has a weekly Q&A, Discord forums etc. They answer as many questions as they can handle. Thats the complete opposite of what Hello Games did.
  • No Man's Sky didn't have alpha or beta testing phases and didn't have subscriptions. With a subscription, they're forced to make a good game because if the game is terrible people can just cancel their subscription and Intrepid wouldn't get very much money compared to No Man's Sky charging 60 bucks. Intrepid has been very open with their fans with multiple streams and answering tons of questions about the game. I understand your doubt, but this game has proven its worth in my opinion.
  • @Seth1996: This isn't very constructive. Not only does Intrepid have a <em>much</em> more community involved development so far (how many livestream QAs have they done at this point? How many comments on Reddit? Updates on KS and official forums?), most of their goals and design philosophies are publicly posted and have been defended well. NMS was basically marketed via repeated teaser trailers with little actual substance.

    The campaign for both games are worlds apart, you just sound salty.
  • I can understand where the doubt is coming from and usually when something sounds too good to be true, it likely is.

    Now what comes to IS, in this case the devs seem to actually care for their community. With multiple alphas and betas the game can be polished to the very edge. The studio surely is quite ambitious and if they fail to deliver as good mmorpg as they have promised, it'll be probably because of the lack of qualified manpower or too tight schedule.
  • lol this is so dumb! -_- every new game can be the next NMS ... troll post! wye wld you even post this .. if you dont like this game or dont trust it stay the F away.
  • There's really nothing new in a small independent dev team coming together claiming to "save" the gaming industry, etc etc. The main difference between something like "No Man's Sky" and this game is that when NMS was in development there was a ton of misinformation thrown around by the community about the various features that it would contain, and the devs made very little effort to correct this and dissuade all the humours. All they seemed to care about was the fact that people were hyped for the game, even if they had no intention in putting in the features people were getting hyped about. This meant that when the game released lacking those "promised" features, the players were very disappointed.

    On the flip side, Steven seems very keen to keep the wild speculation and rumours in check through the regular QandA livestreams so that the community knows exactly what they are planning for the game.
  • Loathe as I am to feed an obvious troll, this comparison is absurd. Do you remember the tri-weekly streams featuring gameplay and QnA sessions with Sean Murray? Oh wait, that didn't exist. Do you remember interacting in a Discord with the Creative Designer and founder of the studio? Nope, no that either.

    We've already seen more gameplay of AoC than we did for NMS. The communication has been open and transparent. It's literally the exact opposite of the game you mentioned, which was nearly a complete mystery until release.
  • I can think of 101 ways the games AREN'T similar.

    Good lord, people like the OP put 2 + 2 together and make 526.
  • <blockquote><div class="d4p-bbp-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/no-mans-sky-vibes/#post-26123">Drokk wrote:</a></div>Loathe as I am to feed an obvious troll, this comparison is absurd. Do you remember the tri-weekly streams featuring gameplay and QnA sessions with Sean Murray? Oh wait, that didn’t exist. Do you remember interacting in a Discord with the Creative Designer and founder of the studio? Nope, no that either.

    We’ve already seen more gameplay of AoC than we did for NMS. The communication has been open and transparent. It’s literally the exact opposite of the game you mentioned, which was nearly a complete mystery until release.

    </blockquote>

    But i "can" remember all that with Everquest "Next". I'm not saying I feel this way yet about Intrepid but my eyes are peeled. And weekly pod casts with easy questions and answers and big smiles and discussions of dreams and hopes is only gonna keep people happy for so long.
  • But i "can" remember all that with Everquest "Next". I'm not saying I feel this way yet about Intrepid but my eyes are peeled. And weekly pod casts with easy questions and answers and big smiles and discussions of dreams and hopes is only gonna keep people happy for so long.
  • Wasn't NMS pressured to release by Sony? That would explain a lot. Ashes of Creation would only be under their own deadlines.
  • Yes, SOE f*** s up quite a lot.
  • Agreed, Tickled however you do have to acknowledge that the wide-eyed optimism is about the only thing we have *currently* as there's not even an alpha, it'll have to hold everyone's attention till sometime in 2018. Loathe as I am to admit, I've waited for several games for far longer, that I found out only recently were being canceled or delayed so long (7+ years total) That I stopped completely caring.
  • Well, decide for yourself. . . space like games and laser shooting randomness never caught my attention.

    I think<a href="https://www.youtube.com/watch?v=7wfYIMyS_dI"> this </a>is the perfect theme song for those who backed Star Citizen and NMS
  • <blockquote><div class="d4p-bbp-quote-title"><a href=" But i’ve faith in Intrepid
    </blockquote>

    What 've they done to deserve your faith?
  • Ashes is not even close to giving off No Man's Sky vibes. They are far too transparent and open about their game design. We will also have non NDA alphas and betas so I can't see them ending up doing the same.
  • <blockquote><div class="d4p-bbp-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/no-mans-sky-vibes/#post-26003">Bringslite wrote:</a></div>lol. Just about EVERY game that comes along has promised to do these things… Did no man’s cry have any kind of public beta phase? How come problems weren’t pinpointed during that?

    </blockquote>

    Because it didnt. Nobody played NMS until it was released. The devs new the game wasnt going to live up, so they kept a tight lid and released almost nothing until the day it came out. The difference between NMS development and AoC is night and day.
  • Do your research before you post drivel like this. Such a terrible comparison only shows you have no idea what you're talking about. The transparency between the two studios is night and day.
  • I have a good feeling about the Ashes of Creation developers.
    So far, they've not broken their promise of being as transparent as possible.
    That in itself is a great asset for both them and the community.

    They are also being realistic in terms of what is possible for them, especially in terms of duration.
    From what I can tell, they do have some experienced people on board to make sure things go smoothly.

    I can understand where the doubts come from, though.
    The message in this case would be to be supportive of the team, but not hype the game up to an extent that it turns out to be an obvious disappointment.
    That doesn't mean you can't get people interested, it's just that there's a blurry line between hyping the game up to be something it's not and being excited over what the game realistically has to offer.
  • I can remember when I said no man's sky was going to be a "grind game" for exploration, no pvp / pve and people screamed and yelled at me for giving out false information. Clearly that game wasn't even near an MMORPG, I wonder where all these people are now, probably hiding somewhere in a cave.

    So to compare this game with no man's sky is only going to fail, since Intrepid studios decided to be so transparent, I already feel as thought I know what I'm going to get when this game comes out. And it looks good ....!
  • The gameplay showed in the Q&As is alredy better than the "final" product that is No Man’s Sky x3
    If you get bad vibes, just don't back and wait until the game is out?
    I really don't see the problem.
  • No Man's Sky has achieved 95% of its original design. Plus has added considerably more content than we ever expected in two major updates - free updates. If Ashes comes close to that, I will be ecstatic.
    The NMS launch was more like a beta/early access than a full release. People were really just upset about the labels.
    But, those labels have a significant effect on perception.

    Steven hypes with an enthusiasm that is very reminiscent of Sean Murray... worse, though, the hype is also very reminiscent of Kingdoms of Amalur, EQNext and Revival.
    I'm hopeful that Intrepid will fulfill the design potential of Ashes... but, I'm not on the hype train. I'm expecting vaporware.
    We will see.
  • They are a small studio atm.. 14-16 ppl working but they are recruting... When they are done Steven said they will be like 40 ppl working on the game that's there goal atleast...Just that they will recruit step by step not 35ppl right away.. becuse they are afraid to get false track with there wishen
  • Does Seth1919 work for Zenimax or Blizzard or something, I mean looks like 2 blatant troll posts already? :)
  • while the comparison may be off and of course we don't want to foster threads that are harmful to our hype euphoria, please remember that 's exactly what it is at this point. That is all. Tell me you'll give me the world..I will smile when it's in my hands.
  • <blockquote><div class="d4p-bbp-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/no-mans-sky-vibes/page/2/#post-26828">TickledPink wrote:</a></div>while the comparison may be off and of course we don’t want to foster threads that are harmful to our hype euphoria, please remember that ‘s exactly what it is at this point. That is all. Tell me you’ll give me the world..I will smile when it’s in my hands.

    </blockquote>
    This.
  • I never really looked into "No man sky" personally so I don't know much space games don't interest me tbh...

    I heard the game failed huge on launch!!

    @Radeaus

    I do agree every game deserves a chance and its true they do weekly Q&A so its a huge +!!
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