Glorious Alpha Two Testers!

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Classes: what are people interested in playing / learning about?

2

Comments

  • [quote quote=2967]Im seeing alot of dps and a few healers…. but wheres my fellow tanks at? ?

    [/quote]

    Watching ;)
  • [quote quote=2936]It seems like almost everyone is going to choose 2 different classes. But has anyone thought about choosing 2 of the same class? I’m sure some of you may do that. If so, what do you guys think how the augmentation will work if you choose, let’s say Bard/Bard, or Summoner/Summoner? Will their class skills become stronger than those who choose a different 2nd class? Or maybe it will be balanced and different?

    [/quote]

    From what steven sayd its like your secondary class enhances ur abilities. So no matter what secondary class you pick it improves ur main classes abilities but in different ways.

    "The second class will allow the player to augment their primary skills from their main class, with effects from their secondary class. For example; A fighter has a skill called “Rush”, that allows him to rush towards a target and upon reaching the target, deals x damage with a chance to knock the target down. If that fighter were to choose Mage as his secondary archetype (Spellsword), he would gain access to certain augments that he could apply to his primary skill tree. Let’s use his Rush skill as an example; As a Spellsword, he could choose to apply a teleportation augment to the Rush skill, which would allow the skill to now teleport you to the target, eliminating the charge time on the skill. Each skill in the primary tree will have several augment options from your secondary tree. The secondary skill augment tree will follow a horizontal progression that will be expanded upon further in a developer’s blog."
  • [quote quote=2967]Im seeing alot of dps and a few healers…. but wheres my fellow tanks at? <img alt="?" src="https://s.w.org/images/core/emoji/2/svg/1f641.svg" />

    [/quote]

    I think a lot of people have pvp in mind and tanks in a holy trinity system often have problems in pvp. If Intrepid can dispel the fear people have around tanks and pvp and shows their tanks in pvp are good then we will probably see a rise in interest.

    Flavor wise I'm personally super down with playing a tank so I hope they can be good in pvp as that's what I'll be aiming to do mostly.
  • Give me a Monk /Brawler with Def Stance and Off Stance and i DPS and TAnk all wich you Shunex ;)
  • I think I wanna go fighter plus something else, perhaps bard. I also think fighter + mage sounds really interesting.
  • [quote quote=3017]<blockquote><div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/classes-what-are-people-interested-in-playing-learning-about/page/3/#post-2967" rel="nofollow">Shunex wrote:</a></div>
    Im seeing alot of dps and a few healers…. but wheres my fellow tanks at? <img alt="?" src="https://s.w.org/images/core/emoji/2/svg/1f641.svg" />

    </blockquote>
    I think a lot of people have pvp in mind and tanks in a holy trinity system often have problems in pvp. If Intrepid can dispel the fear people have around tanks and pvp and shows their tanks in pvp are good then we will probably see a rise in interest.

    Flavor wise I’m personally super down with playing a tank so I hope they can be good in pvp as that’s what I’ll be aiming to do mostly.

    [/quote]


    yeah thats true, maybe more people will decide to roll tanks once more info is out :), but if its not no problem ill be able to sell my services :P
  • Ayyeee, Classses! Cant wait to solo dungeons with the summoner.
    I have a feeling that the summoner will be a good soloing class. But, still unsure. Maybe i'll just stay hyped for the other classes as well as just the summoner, just in case the summoner isn't the best solo class. Can't wait for the in depth guides and tutorials for 'em.
  • @Shunex I reconsidered, even if dual wield is in the game, imma go for Sword and board tank, despite my previous statement ;)

    Reason? I started ESO again and went on my dragon knight - sword/board tank, and its awesome :) Regarding the PvP fear of tanks, ESO has a decent tank/dps - PvP system/character spec. But thats mostly cause tanks in particular can get a bunch of stuns and selfhealing in one go. Thats one way to go about it, instead of making them do a bunch of damage, just let them selfheal and stun alot, they might not get all the kills, but they will be a major tactical advantages :)
  • [quote quote=3068]<a href="https://www.ashesofcreation.com/forums/users/shunex/" rel="nofollow">@shunex</a> I reconsidered, even if dual wield is in the game, imma go for Sword and board tank, despite my previous statement <img alt="?" src="https://s.w.org/images/core/emoji/2/svg/1f609.svg" />

    Reason? I started ESO again and went on my dragon knight – sword/board tank, and its awesome <img alt="?" src="https://s.w.org/images/core/emoji/2/svg/1f642.svg" /> Regarding the PvP fear of tanks, ESO has a decent tank/dps – PvP system/character spec. But thats mostly cause tanks in particular can get a bunch of stuns and selfhealing in one go. Thats one way to go about it, instead of making them do a bunch of damage, just let them selfheal and stun alot, they might not get all the kills, but they will be a major tactical advantages <img alt="?" src="https://s.w.org/images/core/emoji/2/svg/1f642.svg" />

    [/quote]

    good man, we need more tanks :P
  • Going Fighter/Cleric with focus on battle and support while doing damage ! :D I hope it's possible
  • [quote quote=3017]
    I think a lot of people have pvp in mind and tanks in a holy trinity system often have problems in pvp. If Intrepid can dispel the fear people have around tanks and pvp and shows their tanks in pvp are good then we will probably see a rise in interest.

    Flavor wise I’m personally super down with playing a tank so I hope they can be good in pvp as that’s what I’ll be aiming to do mostly.

    [/quote]

    No1, not a single person who otherwise wouldnt buy this game will buy it because they heard tanks are balanced in pvp. Cmoon thats yber **** argument u know it urself.
  • [quote quote=3095]<blockquote><div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/classes-what-are-people-interested-in-playing-learning-about/page/3/#post-3017" rel="nofollow">Phantaram wrote:</a></div>
    I think a lot of people have pvp in mind and tanks in a holy trinity system often have problems in pvp. If Intrepid can dispel the fear people have around tanks and pvp and shows their tanks in pvp are good then we will probably see a rise in interest.

    Flavor wise I’m personally super down with playing a tank so I hope they can be good in pvp as that’s what I’ll be aiming to do mostly.

    </blockquote>
    No1, not a single person who otherwise wouldnt buy this game will buy it because they heard tanks are balanced in pvp. Cmoon thats yber **** argument u know it urself.

    [/quote]


    i think he means interest in playing a tank. they would still play the game just as other classes
  • [quote quote=3115]<blockquote><div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/classes-what-are-people-interested-in-playing-learning-about/page/3/#post-3095" rel="nofollow">Shinigamiqt wrote:</a></div>
    <blockquote><div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/classes-what-are-people-interested-in-playing-learning-about/page/3/#post-3017" rel="nofollow">Phantaram wrote:</a></div>
    I think a lot of people have pvp in mind and tanks in a holy trinity system often have problems in pvp. If Intrepid can dispel the fear people have around tanks and pvp and shows their tanks in pvp are good then we will probably see a rise in interest.

    Flavor wise I’m personally super down with playing a tank so I hope they can be good in pvp as that’s what I’ll be aiming to do mostly.

    </blockquote>
    No1, not a single person who otherwise wouldnt buy this game will buy it because they heard tanks are balanced in pvp. Cmoon thats yber **** argument u know it urself.

    </blockquote>
    i think he means interest in playing a tank. they would still play the game just as other classes

    [/quote]

    Yes my post was in response to Shunex saying there seemed to be a lack of people wanting to play tanks. I said part of the reason is probably because people are uneasy about if tanks are viable in pvp. We'd probably see a rise in interest in the tank class, not the game, if people knew tank can be good in pvp.
  • yeah there's always tanks that pve, but making them more useful in pvp would bring more people to play them.
  • [quote quote=3158]yeah there’s always tanks that pve, but making them more useful in pvp would bring more people to play them.

    [/quote]
    A good example is the ESO dragon knight class, you can use this for both tank PvP/PvE. And it has certain advantages in PvP that other don't have. They can "hook" enemies, and if the enemy is lighter than them they get pulled to them, and since you normally spec heavy armor you're always the heaviest. So you can quite easily single people out + Tanks if spec'd into it has some insane stuns. Likewise the tanks themself can't really get singled out since hooking them often leads to you travelling to them instead. (Disclaimer, I haven't come around to PvP in ESO after redownloading it, but this was how its was in Beta/Early launch :) ).
  • [quote quote=3168]<blockquote><div class="d4p-bbt-quote-title"><a href="https://www.ashesofcreation.com/forums/topic/classes-what-are-people-interested-in-playing-learning-about/page/4/#post-3158" rel="nofollow">Shunex wrote:</a></div>
    yeah there’s always tanks that pve, but making them more useful in pvp would bring more people to play them.

    </blockquote>
    A good example is the ESO dragon knight class, you can use this for both tank PvP/PvE. And it has certain advantages in PvP that other don’t have. They can “hook” enemies, and if the enemy is lighter than them they get pulled to them, and since you normally spec heavy armor you’re always the heaviest. So you can quite easily single people out + Tanks if spec’d into it has some insane stuns. Likewise the tanks themself can’t really get singled out since hooking them often leads to you travelling to them instead. (Disclaimer, I haven’t come around to PvP in ESO after redownloading it, but this was how its was in Beta/Early launch <img alt="?" src="https://s.w.org/images/core/emoji/2/svg/1f642.svg" /> ).

    [/quote]

    imo <strong>most</strong> of the PvP in eso was a zerg, i dont know how it is now but thats generally what it was like when i was playing especially in open world battles.

    the only use that i remember using dragon-knights for was pulling people off...... walls of keeps, other than that they were no different to any other class, we had night blade sap tanks that could outdo dragon-knights in terms of survival, we had a sorc tank that was annoying as hell to kill cause itll just teleport everywhere and you would run after it. myself i was a Templar heal-tank and i took a fair bit to take down as well. but against a zerg it doesn't really matter.
  • @Shunex Ya zergs are a real problem in eso, since every keep is a bottleneck so you just gather people up at one spot. But the idea of having some tanks pull and stun is fine (but thats the general mmo idea for tanks), The sieges mechanics themself work fairly well though, and in the beta where there werent as many players, pulling people of the walls actually matter. (But if its just zerging now. then I guess it doesnt matter).
  • I would be interested int playing a bard>mage. Killing people with music that can casts spells sounds fun.
  • I am interested in an Chainassasin class


    Primery weapon
    He has long blades as legs


    Secondary weapon
    He has small blades/small Scythes attached to chains

    Playstyle:
    He has good gabclosers and is constantly at the target his basic attacks: hitting the enemy with his legs and his abilitys are mostly his chainblades with darklightning

    Lore :

    Lost his legs in battel

    Playstyle:

    A bit like a god of war and Camille from LoL

    I hope you like my character idea
    I am sorry for my bad english
    I want to hear your opinion about my idea
  • [quote quote=3196]I am interested in an Chainassasin class

    Primery weapon
    He has long blades as legs

    Secondary weapon
    He has small blades/small Scythes attached to chains

    Playstyle:
    He has good gabclosers and is constantly at the target his basic attacks: hitting the enemy with his legs and his abilitys are mostly his chainblades with darklightning

    Lore :

    Lost his legs in battel

    Playstyle:

    A bit like a god of war and Camille from LoL

    I hope you like my character idea
    I am sorry for my bad english
    I want to hear your opinion about my idea

    [/quote]


    sounds cool, however i dont think we will see a class like that in-game sadly
  • Hi
    I would really like to have some kind of class with <strong>dual wield shield </strong> - tank or whatever, no matter what it should be very hard to kill hence the dual shields as defence.. and if you want to do some RnR close combat with this one. you just get smashed, due to the heavy shield attacks..

    give "him" some kind of Leap skill to cause devastation and stun as "he" lands ;-) but dont make the distance of the Leap fixed, you should be able to cancel the leap in mid air at any time so you dont fly passed you target maybe as an advances skill it could do at double leap (leap-land & leap-land) " either for massive damage or just to leap forward at targets far away..

    maybe a dual shield wirldwind or even a single shield ground smash forward spinning hit (2 times or 5 times, hell even with advanced skills, an endless forward motion single shield spinning hit. at lease as long as you have "rage or energy" or what you will have for skill consumption
  • There are a couple that I am interested in. It's really going to depend on the combat and skill list.

    Fighter/Cleric - If i can do melee damage but also have access to smite spells and light heals this combo really appeals to me.
    Ranger/Mage - Enchanting my arrows with elemental energy to deal bonus damage
    Fighter/Mage - Same as Fighter/Cleric just more offensive and less support/survival via heals

    *Anything with Summoner* - I main SMN/SCH in FFXIV now and have played Warlock in WoW and various other pet classes throughout my MMO history. The big thing I like with Summoner is they are usually rather easy to solo with when questing and leveling up. I tend to like them less at higher levels and in harder content because micromanaging the pet if the AI isn't very good becomes a problem. Whether or not i touch the Summoner class will highly depend on AI and how the pet skills work. That being said, Summoner/Bard or Summoner/Mage (Necromancer?) both are on my list of them to look into.

    *Bard* - I need to know more. I love providing group support and feeling like I am contributing to the group which is why I have mainly played healers for the past 10 years or so. Bard appeals to me but is it a FFXI style bard where you basically only play music and provide buffs and are otherwise pretty helpless or is it a EQ bard where you can dual wield and have sufficient means to defend yourself? If Bard can stand on it own in a 1v1 fight then it's going to move up my list a good deal.

    Decisions...decisions...

    The only thing I know i am not interesting in is tanking. Everything else is up for grabs in my imagination.
  • I'd be really keen for a martial artist based class using staves and fists to punch through...anything :) Not sure what class combo this would be under though
  • a marital artist class would be awesome :) even one that uses a bo staff :)
  • [quote quote=3395]a marital artist class would be awesome <img alt="?" src="https://s.w.org/images/core/emoji/2/svg/1f642.svg" /> even one that uses a bo staff <img alt="?" src="https://s.w.org/images/core/emoji/2/svg/1f642.svg" />

    [/quote]

    I totally agree! :D
  • I love playing the magic user class, but I hope the mage class they are working on uses water, earth, and shadow elements instead of the basic ice, fire, lightning.

    I think I would combo the primary the mage then add summoner. LOL this makes me think that im going to be extra squishy, but I wont mind if I can summon high level pets or add shields or something.
  • – Fighter
    – Rogue
    – Ranger
    – Bard
    – Cleric
    – Mage
    – Tank
    – Summoner

    Fighter / Ranger - Perhaps Beastmaster?
    Tank / Ranger - Hopefully a nature warden style class. Augmenting yourself with plants or beastial traits to allow damage mitigation and battlefield control.
    Mage / Ranger ... Ranger / Cleric? - Druid or Shaman. A nature based spell caster. Noticing a trend yet?
    Tank / Bard -... I have no clue what this will make, but the idea sounds pretty awesome. Really most of the Bard combos are tickling my brain as to what they could be.
    Summoner / Rogue - Maybe some form of Shadow / Wraith summoner? I'd love a Nightmare mage.

    If I had to choose a primary theory.. My main... Hmm... I'm going to take a guess that it may be Tank / Ranger. Perhaps Ranger / Cleric, Summoner or Mage ... Nature based magic is where it's at for me, and from the list Ranger feels like that's where most of that would come from.

    [quote quote=2710]Here topic with pretty similiar theme <a
    Hopes there is friar/monk analogue, BUT with PROPER concept (my point of view). In most MMOs monk is fighter in leather/cloth with some mob. skills and high attack speed. Even in Dn’d monk class does not look like <strong><em>ecclesiastic</em></strong>. ONLY in Daoc monk(friar) has realy nice design with balance western/asian fantasy style( he is matial artist/priest hibryd and he is NOT a PANDA…. i like pandas).
    [/quote]

    I would love to see a Monk/Brawler/Pugilist class, hand to hand is so often neglected outside of Eastern MMOs. Also. I adore you Avatar. Freaking adorable.
  • [quote quote=3437]I love playing the magic user class, but I hope the mage class they are working on uses water, earth, and shadow elements instead of the basic ice, fire, lightning.

    I think I would combo the primary the mage then add summoner. LOL this makes me think that im going to be extra squishy, but I wont mind if I can summon high level pets or add shields or something.

    [/quote]

    I think for Highlevel pets you need to main Summoner as class. The sub class only augments the spells so i hope with Summoner there are some cool pets involved ^^.
    But the Idea of pumpt up minions with elemental powers is cool. Summoning elementals would be great.
  • I know this is a weird question, but would it be possible to double spec in single class? I.E, Fighter into Fighter making me like a.. i don't know gladiator or champion or mega fighter?
  • [quote quote=3520]I know this is a weird question, but would it be possible to double spec in single class? I.E, Fighter into Fighter making me like a.. i don’t know gladiator or champion or mega fighter?

    [/quote]
    There are confirmed 8 arch-classes and 64 sub-classes, and the only way to get that is if you 'double spec'. So but I don't think it will be called mega fighter though ;) My guess is maybe "Duelist"? "Champion" is a good one though.
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