Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
So as far as I can tell it is official that Nodes come with a predetermined type: Scientific, Divine, Military, Economic. It should be pretty obvious early on so if you like, you can leave and find another Node for your efforts.
No idea if wrecking a Node might stimulate a new type for it.
One of the problems that I can see with a Node changing when it is "conquered" is pretty simple. If I am the rulership of say a Divinity Node and I want to add a Military Node to the power base, so I invest and conquer one, then I find out it respawns as a Scientific Node.
Seems counter-intuitive.
https://youtu.be/Y_MbSGXl1ug?t=15m14s