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Should the Tulnar have eyes?

ArchivedUserArchivedUser Guest
edited June 2017 in Ashes of Creation Design
I was just watching the studio tour video and they are only up to the silhouettes for the Tulnar. The tail had a little detail and looked like a cross between shrimp skin and crocodile skin. Since the Tulnar are an underground race should they have eyes? Maybe they echolocate through their bodies like a cross between a bat and a turtle. 
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Comments

  • ArchivedUserArchivedUser Guest
    edited June 2017
    Lmao "this isn't aliens" - supposed it be cool to have the options to have or not have eyes. I imagine it will be more like what kind of creature eyes would you like.
    whats that creature in pans labyrinth with the eyes in it's hands?
    Could be like that XD 
  • You couldn't climb things if you had eyes in your hands, and also, uhm... pooping. No thank you.  :D
  • Yeah I suppose the reality isn't quite the same as it is in the movies xD
  • Anyone seen the "new" movie Great Wall?  Those Reptilian creatures communicate via magnetic resonance/sound and had eyes.  so it is not necessary for the Tulnar to be eyeless, but they "should" have an alternate method of communication in the dark.  IMHO 
  • No one said it was pitch black in the Underrealm. There could be all sort of artificial light from magic, alchemy or even glowing plants and fungi.
  • I'm for a lot of eyes because I think it would be very different but very cool and for some reason part of me wants them to be somewhat insectoid like.

    But I think that if they have eyes something should be different about how you see things when playing as that race for example you see everything in grayscale but you can see in the dark easier.

    Or if you were to go the other way you could give them eyes or not and just make them completely blind and give them some type of Dare Devil vision type thing where the sounds around them reveal the area in terms of what they can see. Granted now that I've typed this all out it still sounds like a good idea but extremely impractical... Well invisible things wouldn't do much against you unless they were also completely silent.
  • They should have eyes but they would like the irises as they don't need to adjust to light so they would have very large black eyes much like this
  • Of course they should have eyes
    All mammal and reptilian beings in our worlds have eyes. And Bats are not blind.
    Also the Tulnar live underground, not IN the ground. The underrealm will have fast areas and we will see bioluminescence light there. But the Tulnar could have a better dark vision then the other races
  • Tulnar are a mix of human / reptilian / beast.... and given that they managed to inter breed I'm sure they'd have been able to solve a little problem like underground lighting...
    If you made it so that if you choose any race other than Tulnar at the start. All you'd see in the under realm was a black screen,  I'd be quite disappointed
  • Don't know, could have gone two ways.

    1. Light is sparse, so they developed exceptionally acute night sight.

    2. Light was negligible and coudnt be used effectively, so eyes were useless.

    So I guess both :D

  • Don't know, could have gone two ways.

    1. Light is sparse, so they developed exceptionally acute night sight.

    2. Light was negligible and coudnt be used effectively, so eyes were useless.

    So I guess both :D

    Actually yeah, why not both? A sub-race for each side of it.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    (Woops, another victim of the old forum.)
  • If the eyes are the window to the soul,
    do eyeless Tulnar have no souls?
    Or do they just have to window to the soul?
    No sense of joy or sorrow, neither to express or perceive.

    I think there is an element here not being addressed.
    The original question is looking at it based on known creatures of reality, which indeed are often blind.  But in creatures of fantasy, there is a long history of vision in the dark - such as Infravision.

    Infravision was a type of vision that many non-human species had,[1][2]
     in addition to "normal sight", in Dungeons & Dragons and Advanced
    Dungeons & Dragons prior to version 3.0 of the game. In 3.0 and
    later, the ability was removed from the game and replaced with darkvision. The primary reason for the change was that, given its name,[citation needed]  infravision implied that the creature detected the infrared spectrum of light resulting a variety of special considerations.[3][4]

    Like darkvision, infravision allows a creature to see in complete darkness up to a set distance,[1] though not in or through darkness that is magical in origin.[5]

    Creatures able to use infravision are often able to shift between
     the normal spectrum of light and that of infravision at will. While
    making use of the infrared spectrum, their eyes glow red.[citation needed]

    Creatures known to have infravision include:

        Halflings[2]
        Dwarves[2]
        Drow
        Duergar
        Svirfneblin
        Elves[2]

    Now, since the Tulnar are descended from many races such as these listed here, it stands to reason that they too would naturally have a low light vision ability which perhaps has evolved to an even greater degree at this point. 

    It does make me wonder if eye customization in Tulnar character creation could have gameplay differences.   For example, if you created a Tulnar that had 6 eyes spaced widely apart, could you get a wider field of view in your game POV?


  • Ooooooh, radar style gameplay, where in the dark all you can see are 'pings'
    No wait, that's already given me a headache.... *goes to lie down*
  • I feel like we should just wait and see what the devs come up with.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    GaFl4Ever said:
    I feel like we should just wait and see what the devs come up with.
    I agree but speculating is fun :D

    Megs said:
    Ooooooh, radar style gameplay, where in the dark all you can see are 'pings'
    No wait, that's already given me a headache.... *goes to lie down*
    Lmao like a weird form of mmo "predator"
  • They should have eyes for days^^
  • have it be optional?  It is possible that they've been in caves so long vision is no longer a thing...
  • ArchivedUserArchivedUser Guest
    edited June 2017
    Rek'Sai vision? Where you can see the footsteps of creatures as rings along the ground and the ring size is determined by creature size?

    Also @Rumbleforge what about ginger Tulnar?

    I feel like if they are going to have eyes based on nature they should be big, probably primarily roundish, and mostly black due to large pupils such as @nagash mentioned. If we're not going to go based on nature it could be literally anything.

    And on a side note I'm more and more inclined to think that these are going to be literal mole people. Tulnar has a lot of similarities to the word tunneler, they said they would be more beast-like which usually refers to something mammalian, they live underground. Honestly I just kind of think it would be funny. Still.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    kelijahf said:

    Also @Rumbleforge what about ginger Tulnar?


    Sure yeah, that could work. ;)



    You know, a lot of this discussion of the Tulnar is starting to remind me of th Morlocks...
    -->  https://en.m.wikipedia.org/wiki/Morlock  <--

  • ArchivedUserArchivedUser Guest
    edited June 2017
    They are not a single race who have been breeding for generations in an lightless environment. They are the remnants of the remaining races from the last world who managed to make it here. The underrealm was just the best place for all of those remnants to band together and not be judged or swallowed up by the 8 major races.
    So think about bestial creatures from past games like a Ratonga (EQ2), Tauren (WoW), Argonian (ESO), Charr (GW2), Raki (VSoH), Froglocks (EQ2 again), Popori (Tera), Worgen (WoW), Chaos (WAR) oh yes and of course the SKAVEN from WAR and Warhammer >:) ......the list goes on and on.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    You are acting as if the Tulnar have been living underground for generations in a lightless environment. These are the few remnants of the "lesser" races of our last world who managed to escape to this world. They chose the underrealm to band together where the 8 greater races won't judge or swallow them up or cast them aside. So this will be a ragtag diverse group of creatures who just got here.

    Think the Ratonga or Froglocks (EQ2), Argonians or Khajiit (ESO), Charr (GW2), Tauren or Worgen (WoW), Raki (VSoH), Chaos (WAR) oh and of course the SKAVEN from WAR / Warhammer >:), etc.
  • One pair for normal vision, one pair for heat vision, one pair for night vision, one pair because no one stops at three.
  • You are acting as if the Tulnar have been living underground for generations in a lightless environment. These are the few remnants of the "lesser" races of our last world who managed to escape to this world. They chose the underrealm to band together where the 8 greater races won't judge or swallow them up or cast them aside. So this will be a ragtag diverse group of creatures who just got here.

    Think the Ratonga or Froglocks (EQ2), Argonians or Khajiit (ESO), Charr (GW2), Tauren or Worgen (WoW), Raki (VSoH), Chaos (WAR) oh and of course the SKAVEN from WAR / Warhammer >:), etc.
    I'm sorry but I believe you may be wrong on this.... the Tulnar were forgotten and left behind, only survive the major catastrophe that afflicted this world by retreating underground when the other races fled. 
    The other races fled, and are returning.
    The tulnar haven't been to any other worlds, just this one, they have been underground for generations, so long that they inter bred.....
    I'll quote the info later...
  • ArchivedUserArchivedUser Guest
    edited June 2017
    I don't think the OP got enough "LOL" reactions. His poll choices were hilarious.
  • You are acting as if the Tulnar have been living underground for generations in a lightless environment. These are the few remnants of the "lesser" races of our last world who managed to escape to this world. They chose the underrealm to band together where the 8 greater races won't judge or swallow them up or cast them aside. So this will be a ragtag diverse group of creatures who just got here.

    Think the Ratonga or Froglocks (EQ2), Argonians or Khajiit (ESO), Charr (GW2), Tauren or Worgen (WoW), Raki (VSoH), Chaos (WAR) oh and of course the SKAVEN from WAR / Warhammer >:), etc.
    Give me back my warp stone you rats 
  • You know, a lot of this discussion of the Tulnar is starting to remind me of th Morlocks...
    -->  https://en.m.wikipedia.org/wiki/Morlock  <--

    That's what I was saying before they announced the name of the race and showed us the silhouettes.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    Those of you, and I imagine there are many, who read The Belgariad and The Malloreon by David Eddings may recall a cave-dwelling race called the Ulgos.  They used low-level light in their caves and when they came to the surface, they covered their ultrasensitive eyes with a veil.

    This is the sort of thing I imagine for the Tulnar.  At least, I hope so.
  • All I know is.. if Tulnar have 8 eyes, they better have 8 legs to go with it... and I will personally set off a bug spray bomb upon games release.
  • Megs said:
    You are acting as if the Tulnar have been living underground for generations in a lightless environment. These are the few remnants of the "lesser" races of our last world who managed to escape to this world. They chose the underrealm to band together where the 8 greater races won't judge or swallow them up or cast them aside. So this will be a ragtag diverse group of creatures who just got here.

    Think the Ratonga or Froglocks (EQ2), Argonians or Khajiit (ESO), Charr (GW2), Tauren or Worgen (WoW), Raki (VSoH), Chaos (WAR) oh and of course the SKAVEN from WAR / Warhammer >:), etc.
    I'm sorry but I believe you may be wrong on this.... the Tulnar were forgotten and left behind, only survive the major catastrophe that afflicted this world by retreating underground when the other races fled. 
    The other races fled, and are returning.
    The tulnar haven't been to any other worlds, just this one, they have been underground for generations, so long that they inter bred.....
    I'll quote the info later...
    Hummmm, I only read some sparse details about them and then transposed what I read about the other races onto them. I did some more searching and you may very well be correct. "Tulnar consists of multiple races that once existed in the world. These races were left behind as the Tulnar moved to the Underrealm to save their people from the threats of world." So they were left behind as the other races fled.

    Well that just raises more questions! (but they should still have normal eyes if you want them too.
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