Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Cleaning up the UI
ArchivedUser
Guest
Hey,
Just some random feedback. Recently I've seen a few videos for MMO's and Action RPGs with super clean or bare UI's and then you get into the game and it's just a big giant mess.
The most recent examples I'd use are Black Desert Online and Vindictus. You go into the game and out of nowhere there's a huge mess of quests and notifications and the UI is covering up half the screen. Even World of Warcraft's UI is much of a mess, which is why people use mods to customize and "modify" the UI to their liking, especially with PvE/PvP.
From what I've seen so far, the UI for AoC looks clean enough - People want to see your awesome game. Some things I'd suggest from watching your streams - I know people have asked for Autoloot and things to that nature. I'd love to see a way to bring abilities to your bar without having to precisely drag the skill/spell onto your bar. The bag bar 'tab' or inventory 'tab' is also very large in my opinion.
I've read some things in places but couldn't find whether or not you're going to allow mods in your game or not. Just some thoughts I had. Love what you've done so far.
Cheers.
Just some random feedback. Recently I've seen a few videos for MMO's and Action RPGs with super clean or bare UI's and then you get into the game and it's just a big giant mess.
The most recent examples I'd use are Black Desert Online and Vindictus. You go into the game and out of nowhere there's a huge mess of quests and notifications and the UI is covering up half the screen. Even World of Warcraft's UI is much of a mess, which is why people use mods to customize and "modify" the UI to their liking, especially with PvE/PvP.
From what I've seen so far, the UI for AoC looks clean enough - People want to see your awesome game. Some things I'd suggest from watching your streams - I know people have asked for Autoloot and things to that nature. I'd love to see a way to bring abilities to your bar without having to precisely drag the skill/spell onto your bar. The bag bar 'tab' or inventory 'tab' is also very large in my opinion.
I've read some things in places but couldn't find whether or not you're going to allow mods in your game or not. Just some thoughts I had. Love what you've done so far.
Cheers.
0
Comments
Gives me a lot more awareness and significantly less clutter, ultimately feeling better.
#BraneGames said:
There is always debatable ground about how an UI should look like, even if it's just the style and while I fully recognice the work that will go into those things, I would still wish for playercreated content on that part.