Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
For those who don't know Vanguard had some of the best classes ever, kind ser why are you not sending in your resume?
Ashes doesn't have alignment.
There won't be an inherently evil archetype combo, but it may be that every archetype has a corrupted path.
There's no way to determine the limitations on "dark" magic until we see the specifics of the abilities/spells.
A corrupted Paladin is basically a Death Knight.
We really need each archetype to have a pathway towards "corruption" -even if that's a poisons path for Rogues- in order to have a decent impact on the flavor of a primary class...even if the devs chose to add an extra primary class.
(The occult isn't inherently evil - corruption is inherently corrupt, though.)
We'll also have to see what's available in terms of skins.
We need a Lich skin for @nagash. We also need a skin of bones for his mount (and hopefully animal pets).
I'm interested to see if Summoners will be able to Summon undead. We will have to see if undead are considered to be inherently evil based on the lore of the mobs. How will the NPCs react to them - will it only be corrupted undead the NPCs fear?
But Yes... Vanguard hands down had some of the best class designs of any game to date. That was largely in part due to Micheal Mann Class Developer at the time (now lead systems engineer for Day Break) who dreamed up the base concepts for classes such as the Bloodmage, DreadKnight, and the Disciple among others and the class lead program from which people like my self served as both a class developer and community interface. I don't believe without the class lead program those classes would have been as fun to play as they were.
I do agree they need to be in game though.
@Grendalloffen Warlocks ARE awesome!
The PvP corruption mechanic alters your appearance in-game. I hope other non-PvP mechanics will also be present, such as events, quest chains etc, that will allow you to gain long term or permanent corruption effects that affect not only your character skin but your character model, animations and spell effects.
Basically, I'd love to play a corrupt Voldemortesque archmage that isn't a warlock or summoner or some such "lesser" caster.
Call me quirky... I dare you
It would bring some needed saturation to the class system as it is.
I think there is hope, however, as we don't know what the mage and/or summoner talent trees and spells will look like. There could very well be some "dark magic"-type stuff built into those classes that allows the user to spec down those paths if they so choose.
I loved the Disciple, it was my class along with Paladin. I used to hear about Vanguard's Bloodmage and Bard from people raving about them all the time. I loved it.
I loved the Disciple, it was my class along with Paladin. I used to hear about Vanguard's Bloodmage and Bard from people raving about them all the time. I loved it.