Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
(so long as it's recoverable)
On another note, I would like carriages and wagons as personal mounts but in addition ones that can carry more than one person, but are character operated.
We should make this definition the official in-game mount name.
Can also war mount our stuff with barding, spikes, lances and other mounted combat things. We'll also need monsters that are better to fight with mounts and can fight you when you are mounted.
Customisation
Animations
No flying mounts unless owning a castle. Water mounts I feel would serve a much more needed purpose than something that is simply "fast".
I want a bull... LOL
Let me be a rogue pirate!!!!!
Well, it would still be a nice addition to the game. Maybe not initial release but a future update to bring an entire new world into the game
I like in EQ2 you can do just that in you home. You can /troggle a mount to be a house item so you can stable the ones you aren't currently using and anyone visiting can see them.
I would like to see archers run faster than mounts. Maybe not tanks or mages but your rogue style classes should
I want to see the caravan system utilized and if players negate it, I would like to see consequences.. (especially to catch out bot/farmers)