Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
What do you expect from Alpha & Beta ? What are you Anticipating ?
ArchivedUser
Guest
I recall reading from other Discussions, that some Individuals have participated in Alphas & Betas from other MMORPGs. I would like to know your POV on this matter
Both Seasoned & Novices - What are your expectations ? Do you plan on doing whatever ? Or readily await the Devs " Testing Scenarios " ?
I for one, have not participated in something like that before, but I'd assume it'll either be:
" Do whatever you want "
OR
" Devs Assigning Roles/Tasks to certain Testers "
( to test a few things the Devs had devised over time in production phases )
Both Seasoned & Novices - What are your expectations ? Do you plan on doing whatever ? Or readily await the Devs " Testing Scenarios " ?
I for one, have not participated in something like that before, but I'd assume it'll either be:
" Do whatever you want "
OR
" Devs Assigning Roles/Tasks to certain Testers "
( to test a few things the Devs had devised over time in production phases )
0
Comments
It looks like you want to know the experience level of the potential alpha / beta participants in relation to how many other tests they have been involved in.
To quote a couple of testers from ESO; they said that after playing so much of beta that they had lost interest in actually playing the final game. As, although they enjoyed it, they had played it to death!
Now for that reason alone, I would like to see not too many people testing!
Now what I would do is play the game as I normally would but with a heavy emphasis on finding bugs and glitches that need to be fixed and trying to help come of with ways to fix them.
I would also like to make sure there not ways to cheese passed things like shooting a boss down to near 0 hp from the start of a dungeon/area with a bow like I have seen in other games
In the case of Ashes, alpha and beta testing (particularly alpha) is going to be a monumental challenge, far more so than any other game I've ever been involved with. These are some of the variables that make the testing matrix so challenging:
- Ever changing node system
- Dynamic events and quests
- 8 races
- 64 class/subclass combinations
- non-class locked gear
- Stats and augments
- Dynamic PvP content
- Corruption mechanic
These things combined create a multi-dimensional cross product of staggering complexity. In terms of playtesting and balancing, other MMOs struggle with a fraction of the number of variables.The advantage Intrepid have is they are building Ashes from scratch; so they're in a position to avoid the underlying flaws that plague other designs. If Ashes is fundamentally based on solid mathematical systems, with good algorithms and scripting then the testing phases might be faster than expected for such a complex game.
Rather, they tell all the participants what what the focus of the specific test is.
How many people can fit on the server without it breaking - or chat functionality...etc.
Too many people came to look upon Alpha & Beta testing as free time to play and learn the game and out do others only to get bored. This was the fault of the game studios themselves.
I don't see Intrepid doing that. I am sure they have said many of the testing periods would be just that, time slots such as a weekend, along with many character wipes.
It's not that difficult for them to test just the pieces they want.
Anyway. Expectations. While I expect IS to completely knock our socks off, I don't expect anything specific. I'm happy to go in there, wide-eyed and childlike, and then see what I see, and go from there.
The model of game development has changed from Waterfall to Agile, so really there is an alpha, beta, testing phase each week or month (depending on the Sprint). The old Waterfall concepts no longer truly apply.
These days, Alpha and Beta refer to gates for early access.
We shouldn't be paying studios to test their prototypes.
We're paying to be able to play the game early.
Early access includes wipes.
(But I'll use them eventually Xp )
DO EXPECT BUGS, CRASHING, AND OTHER DISCONCERTING ACTIVITIES TO HAPPEN.