Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Please do not make this game pay 2 win.
As the title says, If gearing up in this game is HEAVILY pay to win OR RNG evolving system (regrading archeage ex). So that players cant pay 10000 euro's and buy the best gear off the action house or buy charms to regrade better etc etc etc. Every ''mmo'' that came out recently heavily relied on this. I dont mind if you need a bit of a grinding but if you need to rely on RNG on the gear upgrades.
PLEASE DO NOT DO THESE.
PLEASE DO NOT DO THESE.
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i would also like to add that remeber Steven is a gamer before a developer so I would imagine his experience in mmos will influence his approach to developing Ashes
Intrepid is self-publishing Ashes of Creation. Steven has stated that he does not have a board or publisher to answer to. The responsibility and authority for the project are his alone. Without the external pressure, we have a much greater likelihood of the game not being P2W, as promised.
Whether they'll be able to meet every single expectation of the community is another matter, but considering P2W is one of the main reasons Steven decided to make Ashes, I think it's pretty safe to say that it won't ever happen under his watch.
(Unless you're one of the crazies who cry about people being able to make alts as P2W, in which case there will be no pleasing you).
It's nothing about being positive, it's really just being neutral. the developers have stated multiple times that they don't intend to go the p2w route or even the pay for convenience route. So there's no need to jump to that conclusion atm.
Their actions thus far in the Kickstarter (making rewards only skins, even for things like mounts, ensuring early access has no advantage of node advancment etc.) has only strengthened their claims about their wishes to stay away from P2W
If they start doing some stuff to make us doubt that they aren't going stay the current course in terms of being against P2W, then it would be more sensible then to start pleading for the game not to be P2Win.
For me, pleading for the game not to be p2w at this current moment makes as much sense as pleading for the game to not be single player or not to turn sci-fi.
Many of us have yearned for a game that was solid and not based on quick fixes of cash. Those that will one day cry for it to be FTP or to win can go hide in their corners. I don't think Intrepid will bend to their yelling and demands, They will lose too many people if they do.
What you're hearing from us is what we've watched, read, and reviewed. However, it's of course filtered through our hopes and perceptions, so you seem to be uncertain whether it's "viable" or "real" or whatever.
What I'd happily invite you to do, and strongly recommend that you do, is watch the Twitch streams for yourself, at the very least; they can be found at the following link. When you have seen and shared the thought process of the devs themselves, and especially Steven Sharif, I think you'll find yourself more at-ease.
https://www.twitch.tv/ashesofcreation/videos/all
I am sorry to inform you all that this game is pay to win. You will have to pay to play and to win you need to play so logicly (?) its pay to win.
We all win just by paying. Life is great.
In many of these games, gear was full drop, so death resulted in you needing to get more gear. Darkfall online comes to mind here.
I am not certain what their plans are for this, but im hoping we avoid some RNG based modding system for gear. That type of progression isnt productive for a game and ends up leaning power to those who can sink real money into it via legit or not so legit methods to overcome this hurdle.
I will be paying to play and enjoy.
But that's my humble opinion, don't mind me too much