Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
These caravans are handled as battlezones. so i f you stumble into the "zone" of the caravan you will be pvp flagged. so no corruption.
All that come into this area are seen as aggressors. if you want to help you need to talk to an npc behind the caravan that can flag you as defender. But only if the caravan is half the distance travled i believe. Or be part of it at the start. All i know as to this point. (and i could be wrong as i am a recent fan )
First kill. That is, I'd be the first one killed, because that's how bad I suck at PvP. No matter which side I chose to fight on.
Seduction mostly.
I'd say the only time I would actually attack a caravan is if it is from a rival node or guild.
Outrage I tell you!
"Happy day" La la ha la ha ha la la ... pickin' flowers, see caravan out of the corner of my eye, but continue picking flowers
Answer = "Do nothing"
"Angry day" Lookin' for a fight ... see caravan being attacked. Wade in in caravan's defense
Answer = "Defend"
"Regular" day ... and then which character am I on? Wait, which part of me brain's workin' at the moment?
Answer = "Roll the dice"
"In order to transport resources, you will have to initiate a caravan. Multiple players can deposit goods into a single caravan. While the caravan moves, it will have players who are registered as “Defenders” and NPC guards assigned by the village node. A zone around this caravan will prompt players nearby with a window that asks if they wish to defend, attack, or ignore the caravan. If the caravan reaches it’s destination, the owner of the caravan reaps a reward and all who added resources to the caravan will have successfully transported goods for processing and sale. If the bandits succeed at destroying the caravan, however, then a wreckage will appear- only lootable by players who registered to attack."