Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Interactive and Intelligent world?
The more I look into the development of Ashes more I wonder what types of new technologies are going to be incorporated into the game and what other technologies that people would like to see incorporated into the game.
In most of the videos and screenshots the graphics look excellent and I wondered if there was any thought being put toward VR related technology?
Based on the world development being driven by player interactions I believe it would be extremely interesting to seeing how that would react with an AI system that would learn not only from players within the specific server but across other servers. This could result in some interesting dungeon game play with bosses that would react to different player strategies resulting in unique and challenging encounters in each dungeon. Another idea on this would be a way for the "Divines" to interact with the player population.
What technologies are you most excited to see potentially within Ashes?
In most of the videos and screenshots the graphics look excellent and I wondered if there was any thought being put toward VR related technology?
Based on the world development being driven by player interactions I believe it would be extremely interesting to seeing how that would react with an AI system that would learn not only from players within the specific server but across other servers. This could result in some interesting dungeon game play with bosses that would react to different player strategies resulting in unique and challenging encounters in each dungeon. Another idea on this would be a way for the "Divines" to interact with the player population.
What technologies are you most excited to see potentially within Ashes?
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Comments
I think people are expecting an even more dynamic system than this; the gnolls are relentlessly hunted and move camp or die off and brigands take their place. Can procedural generation do the heavy lifting here? Might we expect some odd/interesting outcomes with a more hands off approach?
Maybe someone with more technical expertise can explain to me how they will execute this (ELI5).
However an AI system could result in an experience like if you come across the camp by yourself the gnolls attack, if you encounter the camp with a group of 30 they may be passive or only attack if you attack first. In the case of bandits a single person may go unnoticed and could surprise the camp picking people off, while an army would be met with a coordinated defense.