Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Interactive and Intelligent world?
The more I look into the development of Ashes more I wonder what types of new technologies are going to be incorporated into the game and what other technologies that people would like to see incorporated into the game.
In most of the videos and screenshots the graphics look excellent and I wondered if there was any thought being put toward VR related technology?
Based on the world development being driven by player interactions I believe it would be extremely interesting to seeing how that would react with an AI system that would learn not only from players within the specific server but across other servers. This could result in some interesting dungeon game play with bosses that would react to different player strategies resulting in unique and challenging encounters in each dungeon. Another idea on this would be a way for the "Divines" to interact with the player population.
What technologies are you most excited to see potentially within Ashes?
In most of the videos and screenshots the graphics look excellent and I wondered if there was any thought being put toward VR related technology?
Based on the world development being driven by player interactions I believe it would be extremely interesting to seeing how that would react with an AI system that would learn not only from players within the specific server but across other servers. This could result in some interesting dungeon game play with bosses that would react to different player strategies resulting in unique and challenging encounters in each dungeon. Another idea on this would be a way for the "Divines" to interact with the player population.
What technologies are you most excited to see potentially within Ashes?
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Comments
I think people are expecting an even more dynamic system than this; the gnolls are relentlessly hunted and move camp or die off and brigands take their place. Can procedural generation do the heavy lifting here? Might we expect some odd/interesting outcomes with a more hands off approach?
Maybe someone with more technical expertise can explain to me how they will execute this (ELI5).
However an AI system could result in an experience like if you come across the camp by yourself the gnolls attack, if you encounter the camp with a group of 30 they may be passive or only attack if you attack first. In the case of bandits a single person may go unnoticed and could surprise the camp picking people off, while an army would be met with a coordinated defense.