Normal-Movement Animation & Fighting Animation
ArchivedUser
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What other types of animation will be incorporated that'll exhibit that natural & fluid movement?
I'd hope for other Archetypes Displayed soon
Throughout most of the in-game Teasers, We've seen the Mage's movement and how it will seen be presented
( ****Yes, i know many things are subject to change since its pre-alpha**** )
However, with the addition of a " Hybrid " Combat System, consider incorporating more
" Natural Movement ". Each MMO has its own Unique " vibe " to PvP, but all are relatively based on the type of Animation. For Example,
In the in-game Pre-Alpha video, you displayed the Mage Casting a few spells (mainly Fire Spells) - while performing a ... " Natural Side-Stepping in a Medium-Paced Manner "
https://www.youtube.com/watch?v=KHTWhIF5cqI
(2:17 - 2:29)
This is nice to see.
What do you guys & gals think ? What other Archetype would you like to see displayed next ?
I'd hope for other Archetypes Displayed soon
Throughout most of the in-game Teasers, We've seen the Mage's movement and how it will seen be presented
( ****Yes, i know many things are subject to change since its pre-alpha**** )
However, with the addition of a " Hybrid " Combat System, consider incorporating more
" Natural Movement ". Each MMO has its own Unique " vibe " to PvP, but all are relatively based on the type of Animation. For Example,
In the in-game Pre-Alpha video, you displayed the Mage Casting a few spells (mainly Fire Spells) - while performing a ... " Natural Side-Stepping in a Medium-Paced Manner "
https://www.youtube.com/watch?v=KHTWhIF5cqI
(2:17 - 2:29)
This is nice to see.
What do you guys & gals think ? What other Archetype would you like to see displayed next ?
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Comments
I've been hoping to see an MMORPG that also offers Villainous Movement emotes/animations.
We've seen Rogue as well.
Probably everyone is eager to see a Bard in action.
But the problem i see with that is ... you don't need a "Distance Range" to cast that.
All we can do is speculate based on the KickStarter Bio
bizarre and un-natural - such as improper Movements / Physics.
(Duly note this is a High-Fantasy )
But it shouldn't look like Chickens Pecking at each other ... running around in a circle. Most notably, how some Players run & hop at the same time - something I've seen* in some MMOs .
( although MMOFPS is somehwat understandable ... kinda )
or how abilities' hitbox & regular hitbox connects ... but facing another direction.
In short, all of the " Tab-Target Shortcomings ", I'd hope for the Action-Combat to substitute for it / Correct it - and vice versa
( mostly likely it is )
I just hope the same can do with the Climbing Mechanic