Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
They look good. Unbounded artistic flare, but still within the realms of functional feasibility.
From a weapon makers perspective mass kills....but also kills speed and control.
So the best performers have the mass only where its needed.
Potion launchers I am not sure on as its an alien concept to me.
I understand throwing grenades.
Perhaps they would be practical for extreme range.
Much like a trebuchet for long range bulk AoE.
:thinking:
Seemingly some type of Bard?
Plus shaders these days enable sparse files that can fill in the blanks, only when the LOD to that level is required.
So you wouldnt necessarily need 100 full size files for the detail of 100 armour sets if there were 10 levels of upgrade and you wouldnt need a level of detail any greater than your screen resolution could differentiate vs distance.
So that's a maybe?
Here is example of sound: https://m.youtube.com/watch?v=hNm-SkZ33Ds
And a nice thick flat edged broadsword... chopper style.
Not here for finesse, I'm here to cut down the front line.