Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Is anyone else hyped for the PvP in AoC?
Hey guys!
Everytime I see a Twitch stream and the Devs talking about AoC I only think about the ways how the Combat will turn out in PvP and im hyped about the fact that PvE and PvP don't have their own 'game' like in other MMO's!
I am really interested into the Seattle PAX combat associated stuff!
How do you feel about the PvP?
Everytime I see a Twitch stream and the Devs talking about AoC I only think about the ways how the Combat will turn out in PvP and im hyped about the fact that PvE and PvP don't have their own 'game' like in other MMO's!
I am really interested into the Seattle PAX combat associated stuff!
How do you feel about the PvP?
0
Comments
Hyped just like you!
Then again I am hoping overall this game delivers. It will be such breath of fresh air.
Yeah!
I've often wondered if a world scope battleground pvp wood be cool and work....
i.e. - where the objective randomly spawns in the world and a team has to go retrieve it and bring it back to their base...<--- just using this as an example)..just imagine fighting all over the world to the said place and then back to home base...I think that would create some epic battles, and allow those onlookers (if you had to go through a city/town) the ability to join in the battle.
this might be doable, but what I've always seen, people don't like long drawn out pvp matches...but then again "IF' anyone remembers the multiple day long matches in Vanillla wow for Alterac Valley? Then again that was when wow was in it's prime and people had moss growing on their shoulders because they never left the game. *snickers*
not sure if this could be instanced or not since it would require you to possibly travel the whole world or a at least a large portion of it.
The two teams areas would have to have defenders as well because both could be destroyed and taken over....so imagine fighting all the way to said object and retrieve it and when you get back to your base it's been overthrown and now you have to fight to get it back.
was just using a fetch and retrieve scenario as an example...the potential for this is limitless.....
thoughts?