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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Economic Node hardest to Develop ?
Would Economic Node technically be the hardest to develop ?
This the Node that is the most wealthiest, the same Node that elects its Queen/King based on Sheer Wealth alone ... which takes time, this is the same Node where ... "Gold" is practically meaningless compared to Gems (right ? )
This the Node that is the most wealthiest, the same Node that elects its Queen/King based on Sheer Wealth alone ... which takes time, this is the same Node where ... "Gold" is practically meaningless compared to Gems (right ? )
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I see economic nodes being trading hubs that are attractive to crafters. They will then draw in people looking to buy goods, thus increasing trade and making the node more desirable.
Could also mean more crime as well... You know, because @Kratz will be hanging around.
The Economic Node might be the only exception ? but then again, if it's only allow in that Particular Node ... then how would the Victim get it back ? Because once that player leaves the Node, it might not been seen ever again >.<
Questionable imo
I'll be awaiting them in my Divine node
On the flip side, when economic nodes at level 3 or higher become too prolific, they will be the focus of delevelling sieges. If it's done right this same mechanic will help to balance out the entire ZOI for any node type.
Economic nodes will most likely be the easiest to build. There are many devoted crafters and gatherers which will be the base of the trade systems. Economics is the base of a growing society, community and wealth. People will be more willing to work together.
Military nodes will probably be a wee bit harder to establish. There is quite a vigorous group of pvp players who want to be first and are out to prove themselves. Their main goal will be competing with one another for that spot. Constant conflict.
Player-Vendors for sales
Then they'd have to do some Shady-Deals lols xD
Ironically, i never viewed it like that. As I;ve said before in another thread, I just figured it'll be a Fighting-Tournament - with the Rules changing each time
Lols, if the Devs want to be kinda Trolly ... they could Host a PK Tournament
who can get the most kills <~<.
(joking)
In short, I'd thought it won't be as challenging - too simple even. But hey, thats just me i guess
Not that I know any of these people personally mind you... No, I wouldn't, uh, approve of that kind of thing...