Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
#MMMOGA
2.Intrepid studios is very transparent with their goals
3. World is malleable, promises great fun
4. promise of no p2w
5. lots of pve content
6. interesting housing system
7. Deep crafting system
8. Great trading system
9. balanced pvp, hopefully
10. Again, no p2w!!!!
2. Random ( and sometimes savage) PvP, restricted in order to prevent abuses
3. Class variety and I hope VIABILITY too
4. The Dream is real => Hype => We have a lot of expectations so it feels like we can't free ourselves from the game until we have concrete proof that what we expected is not going to happen or will happen. But until now, everything is fine.
5. Something no one said yet: no p2w
Four pillars
Subscription based
Sticks to the theme of the world (no schoolgirl costumes, etc.) [hopefully]
Wide class variety
- interaction with the world (PVE or PVP etc.)
- no p2w
- graphics
I was following the game since several months and the Devs communication is the key factor for me. They managed to make me believe in what they're working on.
So for the first time in my life I decided to be a backer...
- Western
*edit* cos I'm no type sure If you saw cos of lack of notification
@Belewyn <- I've edited doing @ so you should get notification now? XD
Dwarves Rock!
1. Node system - maybe
I've been giving this a lot of thought, and I confess I'm bit puzzled as to why AoC is so hyped. In fact, I'm a bit puzzled as to why I'm excited about AoC.
The node system is really the only thing that comes to mind for me, but since I'm not sure I can adequately explain the node system, I'm not sure why the idea appeals to me so much.
Not that the other reason given here aren't good reasons (they are), but they aren't unique to this game. Being that the reasons are mostly subjective, I think many of the reasons given could be said for a lot of games out there.
Maybe all the hype is simply mob mentality we've all gotten caught up in
A friend asked why I was so looking forward to AoC, and my response was: "um, it has a node system." "What's that?" "Um...it's hard to explain. Check out the website."
I can't say that I did a very good job of winning him over lol
2) Not Chines clone
3) Something new, with new feels
4) Devs opening with community
5) Combine class
6) We have rogue who can climbing/parkour
7) Payments method
8) PvP / Arena
9) This game looks for a long time