Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
You should not be able to explore "and also gather" without preparation, otherwise that devalues the commitment and preparation a dedicated gatherer puts forth.
Sure, maybe you can pick an herb or two or find some ore. But for actual gathering? That should be a dedicated activity for those committed to progress that way, not just out for a romp and find it convenient to do so.
This isn't aimed at you, specifically... but this idea? It would devalue the entire economy... we really can't afford to have magic mailboxes and instal-bank access.
Meaningful conflict through pvp actions. If they allow everyone to easily offload/safeguard their harvested materials with no risk of loss, it undercuts why someone would be bothered to try and kill you and take your stuff. They have said that harvested resources would be one of the few things you will be able to loot from green/purple players. Also if your goal is to disrupt resource gathering for that node to impact their development, having them able to bank said stuff easily also undercuts this.
Economy: To move goods to market the caravan system has to be something regularly and easily used. So if you think your mule can carry 200 trees or the equivalent, I think you are going to be sorely disappointed. Since we have seen almost no information and have no hard facts as of yet this is all conjecture and also subject to change at their whim. But I can imagine you having to make small forays into the wild near to your base of operations to gather, and then bring back to say your freehold, drop off there, amass a good amount, then caravan it to town for sale after processing or just selling raw materials.
Does this leash you from exploring. Most definitely. But it also preserves their goal of making resource rich areas that others don't have. Maybe 3 nodes over they have a glut of silver, and you have none at your node. Caravan from that node to yours is going to be the only viable option. Sure, you could ride over and get a couple pieces as souvenirs, but riding back on your mule with your packs bursting with silver ore, most likely not going to happen, and would be dangerous as all get.