I've not heard IS mention this... this sounds like a good question for the livestream!https://forums.ashesofcreation.com/discussion/34417/official-live-stream-q-a-question-thread-july-18th-2017
Truth Eternal said:
Yep...monthly small releases of content with bigger quarterly releases!
@Diura I just don't get where this idea that max level players will swarm to new zones comes from. My understanding of how this whole node thing is going to work, (and I may be wrong) is that you are not going to have low, medium, and high level zones. Think of it more like Witcher 3, with a mixed level of mobs spread all over a zone. You may be just owning a tribe of goblins, kill them all and run around a bend in the road right into a group of trolls 10 levels higher than you, or a challenge that may kill even a "max level" player. As nodes level new mobs will be released, but they have never said that there will be a level progression to them, just that the terrain will change in certain ways. Maybe they have a master plan up their sleeve, but how a themepark mmo, and a themebox mmo function as to zones may surprise us all. The map will be set, but what is located where for content will be constantly shifting. If they added a new continent as DLC for example, they would start out as level 0 nodes and have to be leveled like the rest, unless they decide to throw out a core mechanic and themepark a DLC.
It would be nice for an MMO to actually release DLC that caters to everyone, not just high end players, this would stop areas "dying" as higher levelled players move on.