Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Combat system: Close combat
Does anyone know how the combat system works? with that i refer to melee/close combat animation and hotkey-use. will there be like a ability system where the different abilities are assigned to different hotkeys like "1,2,3..." or will there be more like the fighting system in the T.E.S series where you use the mouse buttons? will there be depth and flow in the fighting animation like the melee combat-system in Dragon's Dogma? or will it be fast-paced fighting?
Thank you for taking your time reading and (maybe) clearing this up!
Thank you for taking your time reading and (maybe) clearing this up!
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Comments
Here is what to expect from the combat at PAX which will reflect what we may expect in game http://www.ashesofcreation-the-odyssey.com/2017/07/pax-available-classes-and-skills.html
Ofcourse everything is subject to change because we are in pre alpha
PAX also doesn't have many features such as the secondary archetypes but will give us an idea of how the combat will play like
5 ARCHEYTYPE MAIN ABILITIES: Standard 5 class skills (which can be augmented with a secondary archetype but not at PAX (only primary archetypes at PAX)
Before I forget aswell - cross skill combos with other classes-players will be a huge part of of the combat To utilise the best of the combat system would be to understand each set of class skills and plan that into your own characters actions to ensure the best chain of effects/damage/heals/CC etc ^^
Thank you for taking your time reading and (maybe) clearing this up!
I have tried asking about this several Times. Nothing Wood make me happier!!